Wind of Disorder

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Fervor: 2

Wind of Disorder

C./A./D.: 0/0/1

Cult: Paths of Destiny

Difficulty: 7

Area of Effect: Special

Range: Special

Duration: Special

A.P.: 11


This miracle is to be performed right after the opponent has made his activation sequence.

The player using this miracle picks a card in it at random and looks at it.

He can then put it back either at the beginning or the end of his opponent's activation sequence.