Illusion of the God Rat
Revision as of 19:00, 8 August 2021 by Krillion the librarian (talk | contribs)
All enemy miniatures within 50 cm or less of the magician must make a Courage test with a difficulty of 3. However, the magician can spend from 1 to 5 additional after the incantation to increase the spell’s effect. For every sacrificed the Courage test’s difficulty is increased by 1 point. This roll is considered to be a normal Courage test. Only fighters who can be frightened by the FEAR defined for the spell must undergo this test. The fighters who fail this test are considered to be in rout, and those who haven’t been activated yet in the round being played must flee in the direction opposed to the magician’s position. Illusion of the God Rat is reserved to goblin magicians of No-Dan-Kar.