The P.U.N.C.H.
Confrontation 3 Revision
The P.U.N.C.H./28 A.P.: Once per round, during his activation (before or after his movement), Golborak can activate the P.U.N.C.H. Th e P.U.N.C.H.’s powers vary depending on the fuel being used. Th e player must choose one of the following combustibles at the beginning of Golborak’s activation: • Sewer water of Klûne: Until the end of the round a cloud of steam fi lls the air within a 10 cm-radius semi-circle from the front of Golborak’s base. Th is cloud is an obstacle to lines of sight at altitude level 0. It is nevertheless possible to move through it, and range eff ects that don’t require a line of sight can cross it. Th is cloud moves with Golborak. • Naphtha of Bran-Ô-Kor: All miniatures located even partially within 10 cm or less of Golborak and within his fi eld of vision (180° from the front of his base) suff er a Damage roll (STR 6).