Difference between revisions of "A Shadow Amongst Shadows"

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Act I: The Ambassador's Reception Party
=== Act I: The Ambassador's Reception Party ===
''“I DON’T CARE IF NO ONE KNOWS WHERE HE IS! FIND CYANHUR AND BRING HIM HERE!”''


Act II: A Walk in the Moonlight
Zakin was shouting himself hoarse and his already high-pitched voice sounded almost hysterical. The Ambassador of No-Dan-Kar in Cadwallon feared assassination attempts for that anything else…at least hose of which he was the target.


Act III: At Night All Rats Are Grey
''“AND DON’T LEAVE ME ALONE!”''
 
''“But you are not alone…”''
 
The voice was just a soft whisper. Zakin’s high-pitched shrieking only seemed even more unseemly.
 
''“bubububut…but who…he...heeelllpp…”''
 
The Goblin ambassador was now whimpering, certain that his final house has come
 
''“Maybe you should make up your mind!”'' answered the muffled voice
 
Suddenly a fat rat jumped from out of the shadows and landed at Zakin’s feet, making him faint within a second. The last thought that crossed his mind was that the creature had a very big nose.
 
''“Maybe I ought to avoid dramatic entries, or else I might start losing customers…”'' Thought Cyanhur
 
The Ambassador Zakin has hired the best assassin in Cadwallon to guarantee his security and to find out who is trying to eliminate him. Cyanhur’s first mission is to foil any assassin nation attempts during a reception party that his client is having in his palace. The party is in full swing when the doors and windows shatter and band of killers barge into the room.
 
 
''Objective'': define a 60 x 60cm playing area to represent the reception room. Place 4 counters, one at the edge of each side of the area to represent the exits.
 
The ambassador Zakin starts the games in the middle of the room. If he is engaged in Hand-to-Hand combat he cannot attack and must place all his dice in Defense. His characteristics are those of a [[Goblin Marauder]] and his status is that of a Character. Zakin's bodyguards start the game near the exists. The figurines may be deployed within Charging distance of each other. The attackers are deployed in a perimeter of 20 cm around the exits. Cyanhur may be deployed anywhere like a Scout. The Adventurer wins the game if Zakin is alive at the end of the game and if he has managed to reach an exit.
 
 
''Victory / -'': completely satisfied by Cyanhur's services, the ambassador pays him a substantial bonus for him to investigate. In the next scenario Cyanhur pays his magic objects at half their price.
 
 
''Defeat'': Zakin is dead and Cyanhur's reputation takes a heavy blow. He only gains half of his experience points
 
 
''Durations'': 2 rounds
 
 
''Deployment'': Special
 
 
''Maximum AP'': 200
 
=== Act II: A Walk in the Moonlight ===
 
=== Act III: At Night All Rats Are Grey ===

Revision as of 23:46, 2 August 2021


The Ambassador's Reception Party
The Ambassador's Reception Party (back)
A Walk in the Moonlight
At Night All Rats Are Grey
At Night All Rats Are Grey (back)

Act I: The Ambassador's Reception Party

“I DON’T CARE IF NO ONE KNOWS WHERE HE IS! FIND CYANHUR AND BRING HIM HERE!”

Zakin was shouting himself hoarse and his already high-pitched voice sounded almost hysterical. The Ambassador of No-Dan-Kar in Cadwallon feared assassination attempts for that anything else…at least hose of which he was the target.

“AND DON’T LEAVE ME ALONE!”

“But you are not alone…”

The voice was just a soft whisper. Zakin’s high-pitched shrieking only seemed even more unseemly.

“bubububut…but who…he...heeelllpp…”

The Goblin ambassador was now whimpering, certain that his final house has come

“Maybe you should make up your mind!” answered the muffled voice

Suddenly a fat rat jumped from out of the shadows and landed at Zakin’s feet, making him faint within a second. The last thought that crossed his mind was that the creature had a very big nose.

“Maybe I ought to avoid dramatic entries, or else I might start losing customers…” Thought Cyanhur

The Ambassador Zakin has hired the best assassin in Cadwallon to guarantee his security and to find out who is trying to eliminate him. Cyanhur’s first mission is to foil any assassin nation attempts during a reception party that his client is having in his palace. The party is in full swing when the doors and windows shatter and band of killers barge into the room.


Objective: define a 60 x 60cm playing area to represent the reception room. Place 4 counters, one at the edge of each side of the area to represent the exits.

The ambassador Zakin starts the games in the middle of the room. If he is engaged in Hand-to-Hand combat he cannot attack and must place all his dice in Defense. His characteristics are those of a Goblin Marauder and his status is that of a Character. Zakin's bodyguards start the game near the exists. The figurines may be deployed within Charging distance of each other. The attackers are deployed in a perimeter of 20 cm around the exits. Cyanhur may be deployed anywhere like a Scout. The Adventurer wins the game if Zakin is alive at the end of the game and if he has managed to reach an exit.


Victory / -: completely satisfied by Cyanhur's services, the ambassador pays him a substantial bonus for him to investigate. In the next scenario Cyanhur pays his magic objects at half their price.


Defeat: Zakin is dead and Cyanhur's reputation takes a heavy blow. He only gains half of his experience points


Durations: 2 rounds


Deployment: Special


Maximum AP: 200

Act II: A Walk in the Moonlight

Act III: At Night All Rats Are Grey