Difference between revisions of "Necrosis"
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[[File:card_midnor_necrosis.jpg|thumb|Necrosis]] | [[File:card_midnor_necrosis.jpg|thumb|Necrosis]] | ||
''Gazing at the Master of Puppets at his feet, the Giant Barbarian lifted his two swords. In a moment this abomination will not infect the earth of Dan anymore. A slight pint suddenly attracted his attention. A doll made of skin was climbing up his leg with a menacing grin. Before he could even make the slightest move the doll explodes, ripping the Kelt Giant's flesh.'' | |||
'''3 Darkness''' [[File:managem_darkness.png|20px]] | |||
'''Path''': Corruption | |||
'''Range''': Contact | |||
'''Difficulty''': Free | |||
'''Duration''': Until end of game | |||
'''Area of Effect''': One figurine | |||
'''Frequency''': Unlimited | |||
'''Intensity''': 1 | |||
'''A.P.''': 16 | |||
This spell is not followed by a Damage Roll, but the pain it causes is horrendous. To resist this effect the victim must make a Resilience Roll of a difficulty equal to the one chosen for the spell's Incarnation. If it fails, the target suffers a -1 penalty on all its Aim, Initiative, Attack and Defense Rolls until the end of the game. | |||
This penalty may be accumulated with any other penalties. A fighter may suffer the effects of only one Necrosis at a time. | |||
[[Category:Corruption]] |
Latest revision as of 14:49, 23 June 2022
Gazing at the Master of Puppets at his feet, the Giant Barbarian lifted his two swords. In a moment this abomination will not infect the earth of Dan anymore. A slight pint suddenly attracted his attention. A doll made of skin was climbing up his leg with a menacing grin. Before he could even make the slightest move the doll explodes, ripping the Kelt Giant's flesh.
Path: Corruption
Range: Contact
Difficulty: Free
Duration: Until end of game
Area of Effect: One figurine
Frequency: Unlimited
Intensity: 1
A.P.: 16
This spell is not followed by a Damage Roll, but the pain it causes is horrendous. To resist this effect the victim must make a Resilience Roll of a difficulty equal to the one chosen for the spell's Incarnation. If it fails, the target suffers a -1 penalty on all its Aim, Initiative, Attack and Defense Rolls until the end of the game.
This penalty may be accumulated with any other penalties. A fighter may suffer the effects of only one Necrosis at a time.