Difference between revisions of "Sanguineous Augury"
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[[File:card_devourer_sanguineousaugury.jpg|thumb|Sanguineous Augury]] | [[File:card_devourer_sanguineousaugury.jpg|thumb|Sanguineous Augury]] | ||
''In the capricious stirrings of the Water are hidden all the mysteries of Creation, of the past, the present and the future. The Haruspices have learnt to decipher these secrets in the blood of the living, the most noble and most cruel of mirrors.'' | |||
'''1 Water''' [[File:managem_water.png|20px]] | |||
'''Path''': Howls | |||
'''Range''': Special | |||
'''Difficulty''': Free | |||
'''Duration''': Until end of round | |||
'''Area of Effect''': Special | |||
'''Frequency''': 1 | |||
'''Intensity''': 2 | |||
'''A.P.''': 8 | |||
The Sanguineous Augury spell must be cast at the beginning of the Movement phase. Until the end of the round, every fighter that is KILLED OUTRIGHT within a radius of X cm around the magician will let the player controlling him add 1 point to the result of his next Tactical Roll. X is equal to the difficult chosen for the spell multiplied by 2. | |||
In ''Rag'Narok'' this spell only takes into account the death of fighters whose value in A.P. is equal to or greater than 30. In the eyes of the Haruspices, this blood has no value... |
Revision as of 14:44, 9 June 2022
In the capricious stirrings of the Water are hidden all the mysteries of Creation, of the past, the present and the future. The Haruspices have learnt to decipher these secrets in the blood of the living, the most noble and most cruel of mirrors.
Path: Howls
Range: Special
Difficulty: Free
Duration: Until end of round
Area of Effect: Special
Frequency: 1
Intensity: 2
A.P.: 8
The Sanguineous Augury spell must be cast at the beginning of the Movement phase. Until the end of the round, every fighter that is KILLED OUTRIGHT within a radius of X cm around the magician will let the player controlling him add 1 point to the result of his next Tactical Roll. X is equal to the difficult chosen for the spell multiplied by 2.
In Rag'Narok this spell only takes into account the death of fighters whose value in A.P. is equal to or greater than 30. In the eyes of the Haruspices, this blood has no value...