Difference between revisions of "Xherus' Odyssey"

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Cost: Special
Cost: Special


{{Colored box|title='''The Second Bell of the God Rat
{{Colored box|title='''The Second Bell of the God Rat'''|content=The nine bells offered by the Rat God at the liberation of the Goblins all represent one aspect of this deity. The bell held by Gidzzit, for example, evokes the frenzy of the pack of rats, the fury of the Goblin people in a common hatred. The one that Xherus has just found awakens the voice of Rat. When this artifact is activated, the shrill sound of thousands of rodents squeaking invades the space. This intolerable noise assaults the eardrums to the point of tearing. The faithful Goblins think that among the missing bells, one must symbolize the Rat's ability to transmit diseases, another one must mark his cunning and deviousness, and the last one his ability to sneak everywhere. But who knows where these mythical relics might be.
 
The nine bells offered by the Rat God at the liberation of the Goblins all represent one aspect of this deity. The bell held by Gidzzit, for example, evokes the frenzy of the pack of rats, the fury of the Goblin people in a common hatred. The one that Xherus has just found awakens the voice of Rat. When this artifact is activated, the shrill sound of thousands of rodents squeaking invades the space. This intolerable noise assaults the eardrums to the point of tearing. The faithful Goblins think that among the missing bells, one must symbolize the Rat's ability to transmit diseases, another one must mark his cunning and deviousness, and the last one his ability to sneak everywhere. But who knows where these mythical relics might be.


When the bell is shaken, the terrible noise it makes sends all combatants into a stupor. Any miniature within a 15 cm radius of the owner of the bell is considered to be "STUNNED" until the end of the turn. Goblins are immune to the effect of this item.
When the bell is shaken, the terrible noise it makes sends all combatants into a stupor. Any miniature within a 15 cm radius of the owner of the bell is considered to be "STUNNED" until the end of the turn. Goblins are immune to the effect of this item.