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[[File:card_daikinee_emeraldchampion.jpg|thumb|The Emerald Champion]] | [[File:card_daikinee_emeraldchampion.jpg|thumb|The Emerald Champion]] | ||
'''Fervor''': | '''Fervor''': 2 | ||
'''C.'''/'''A.'''/'''D.''': 0/ | '''C.'''/'''A.'''/'''D.''': 0/0/0 | ||
'''Cult''': Reserved to | '''Cult''': Reserved to [[Meari the Protector|Meari]] | ||
'''Difficulty''': | '''Difficulty''': COU/FEAR of the target | ||
'''Area of Effect''': | '''Area of Effect''': A friendly Daïkinee | ||
'''Range''': | '''Range''': 20 cm | ||
'''Duration''': | '''Duration''': End of the round | ||
'''A.P.''': | '''A.P.''': 10 | ||
''Meari wedged his stick into the ground while reciting a silent prayer to the Twilight goddess. With a severe finger, he pointed to one of the scarab warriors who had come along with him, brave and valiant. A soft breeze shrouded the warrior as the goddess heightened his fighting instincts.'' | |||
The target is considered a Character until the end of the round. The faithful can spend 2 additional T.F. during the maintenance phase to maintain the effects of Emerald Champion for the next round | |||
''Rag'Narok'': The Wound levels gained in this way are lost once the miracle has expired. This can lead to the fighter's death. | |||
Emerald Champion has no effect on "Creature" rank righters except if they have the attribute "Fayree". | |||