Difference between revisions of "The Eye of the Hunter"
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[[File:card_dirz_theeyeofthehunter.jpg|thumb|The Eye of the Hunter]] | [[File:card_dirz_theeyeofthehunter.jpg|thumb|The Eye of the Hunter]] | ||
''The Biopsists' specialization makes them unparalleled trackers on Aarklash. As the true predators, they are capable of smelling their prey's scent from far away. They are said to be better hunters than the Wolfen.'' | |||
''When he calls on the Eye of the Hunter, the Biopsist acquires the sense of smell and hearing of the great predator of the Syharhalna desert, the terrifying Tiger of Dirz. This mutant, escaped from the laboratories of Shamir, is the fiercest known carnivore. The Biopsist can perceive exhalations and sounds to locate the spot where his prey hides. As soon as he finds the hideout, he rushes on his enemy.'' | |||
'''3 Darkness''' [[File:managem_darkness.png|20px]] | |||
'''Path''': Biopsy | |||
'''Range''': Personal | |||
'''Difficulty''': 8 | |||
'''Duration''': Instantaneous | |||
'''Area of Effect''': The Biopsist | |||
'''Frequency''': 1 | |||
'''Intensity''': 3 | |||
'''A.P.''': 3 | |||
The Eye of the Hunter must be cast during the Movement phase. It enables the Biopsist to locate an enemy figurine without seeing it. He can then Charge as if he could see it. | |||
[[Category:Biopsy]] |
Latest revision as of 13:28, 15 June 2022
The Biopsists' specialization makes them unparalleled trackers on Aarklash. As the true predators, they are capable of smelling their prey's scent from far away. They are said to be better hunters than the Wolfen.
When he calls on the Eye of the Hunter, the Biopsist acquires the sense of smell and hearing of the great predator of the Syharhalna desert, the terrifying Tiger of Dirz. This mutant, escaped from the laboratories of Shamir, is the fiercest known carnivore. The Biopsist can perceive exhalations and sounds to locate the spot where his prey hides. As soon as he finds the hideout, he rushes on his enemy.
Path: Biopsy
Range: Personal
Difficulty: 8
Duration: Instantaneous
Area of Effect: The Biopsist
Frequency: 1
Intensity: 3
A.P.: 3
The Eye of the Hunter must be cast during the Movement phase. It enables the Biopsist to locate an enemy figurine without seeing it. He can then Charge as if he could see it.