Difference between revisions of "Ephemeral / X"
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(Created page with "(Passive) During every maintenance phase 1D6 is rolled for every fighter afflicted with Ephemeral / X. On a result of X or more the fighter’s Wound level worsens by one deg...") |
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During every maintenance phase 1D6 is rolled for every fighter afflicted with Ephemeral / X. On a result of X or more the fighter’s Wound level worsens by one degree. | During every maintenance phase 1D6 is rolled for every fighter afflicted with Ephemeral / X. On a result of X or more the fighter’s Wound level worsens by one degree. | ||
Example: An uninjured fighter becomes Lightly Wounded and a fighter with a Light Wound becomes Seriously Wounded. | '''''Example''': An uninjured fighter becomes Lightly Wounded and a fighter with a Light Wound becomes Seriously Wounded.'' | ||
If the first test causes the Wound level to worsen, then the fighter immediately suffers another test in the same conditions. However, whatever the result of this second test, a third one does not follow. | If the first test causes the Wound level to worsen, then the fighter immediately suffers another test in the same conditions. However, whatever the result of this second test, a third one does not follow. | ||
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An element of the game with structure points can represent a particularly fragile object and can therefore be endowed with this ability. In this case 1 S.P. is removed from it every time the result on the D6 is of X or higher. | An element of the game with structure points can represent a particularly fragile object and can therefore be endowed with this ability. In this case 1 S.P. is removed from it every time the result on the D6 is of X or higher. | ||
In no way can a fighter afflicted with this ability benefit from a <Regeneration / X> test. | In no way can a fighter afflicted with this ability benefit from a '''[[Regeneration / X|<Regeneration / X>]]''' test. | ||
Note: This ability cannot be acquired by a '''[[Stateless|<Stateless>]]''' fighter. |