Difference between revisions of "Calming Glow"
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The number of gems required for the incantation and its difficulty vary depending on the desired effect and the target’s state of health. | The number of gems required for the incantation and its difficulty vary depending on the desired effect and the target’s state of health. | ||
'''. Target with a Light Wound:''' | '''. Target with a Light Wound:''' | ||
2 [[File:managem_light.png| | 2 [[File:managem_light.png|20px]] / Difficulty 8 : The target is uninjured. | ||
'''. Target with a Serious Wound:''' | '''. Target with a Serious Wound:''' | ||
2 [[File:managem_light.png| | 2 [[File:managem_light.png|20px]] / Difficulty 9 : The target has a Light Wound. | ||
5 [[File:managem_light.png| | 5 [[File:managem_light.png|20px]] / Difficulty 10 : The target is uninjured. | ||
'''. Target with a Critical Wound:''' | '''. Target with a Critical Wound:''' | ||
2 [[File:managem_light.png| | 2 [[File:managem_light.png|20px]] / Difficulty 10 : The target has a Serious Wound. | ||
5 [[File:managem_light.png| | 5 [[File:managem_light.png|20px]] / Difficulty 11 : The target has a Light Wound. |
Latest revision as of 21:25, 14 June 2022
Path: Hermetism
Range: 15 cm
Difficulty: Special
Duration: Instantaneous
Area of Effect: One friendly fighter
Frequency: 1
Intensity: 3
A.P.: 15
The number of gems required for the incantation and its difficulty vary depending on the desired effect and the target’s state of health.
. Target with a Light Wound:
2 / Difficulty 8 : The target is uninjured.
. Target with a Serious Wound:
2 / Difficulty 9 : The target has a Light Wound. 5 / Difficulty 10 : The target is uninjured.
. Target with a Critical Wound:
2 / Difficulty 10 : The target has a Serious Wound. 5 / Difficulty 11 : The target has a Light Wound.