Difference between revisions of "Forced March"
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(Created page with "Category:Primagic Category:Spells thumb|Forced Marches") |
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[[File:card_primagic_forcedmarches.jpg|thumb|Forced Marches]] | [[File:card_primagic_forcedmarches.jpg|thumb|Forced Marches]] | ||
'''2''' [[File:managem_neutral.png|20px]] | |||
'''Path''': Primagic | |||
'''Range''': 15 cm | |||
'''Difficulty''': 7 | |||
'''Duration''': Instantaneous | |||
'''Area of Effect''': One friendly fighter | |||
'''Frequency''': 2 | |||
'''Intensity''': 2 | |||
'''A.P.''': 16 | |||
This spell can only be cast on a target that is free of any opponents. | |||
The targeted fighter can immediately walk, even if he has already been activated during the round being played. This exceptional movement does not count as an action, and the targeted fighter can therefore move in the usual way when he is activated, if this hasn’t already been done. |
Revision as of 07:14, 5 June 2022
Path: Primagic
Range: 15 cm
Difficulty: 7
Duration: Instantaneous
Area of Effect: One friendly fighter
Frequency: 2
Intensity: 2
A.P.: 16
This spell can only be cast on a target that is free of any opponents. The targeted fighter can immediately walk, even if he has already been activated during the round being played. This exceptional movement does not count as an action, and the targeted fighter can therefore move in the usual way when he is activated, if this hasn’t already been done.