Difference between revisions of "Thermo-Destruction"
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Thermo-Destruction may be cast at the beginning of any game phase and its target must be a Dwarf carrying steam equipment. | Thermo-Destruction may be cast at the beginning of any game phase and its target must be a Dwarf carrying steam equipment. | ||
[[Category:Steam]] | [[Category:Steam]] | ||
[[Category:Forge]] |
Latest revision as of 15:43, 1 July 2022
So that their equipment doesnt end up in the wrong hands, the Thermo-Priests can use Thermo-Destruction. They create a magic shield around the carrier of a boiler before provoking a final rise in pressure. The boiler cracks and loses its rivets one by one before exploding violently.
Path: Forge
Range: 10 cm
Difficulty: 7
Duration: Instantaneous
Area of Effect: Special
Frequency: 1
Intensity: 1
A.P.: 8
The equipment's carrier and all figurines within 5 cm suffer a Wound of Strength 10. The spell's target's resilience is doubled for the Damage Roll.
Thermo-Destruction may be cast at the beginning of any game phase and its target must be a Dwarf carrying steam equipment.