Difference between revisions of "Gall of the Possessed"

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m (Krillion the librarian moved page Call of the Possessed to Gall of the Possessed without leaving a redirect)
 
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[[Category:Spells]]
[[Category:Spells]]


[[File:card_midnor_callofthepossessed.jpg|thumb|Call of the Possessed]]
[[File:card_midnor_gallofthepossessed.jpg|thumb|Gall of the Possessed]]
 
''Yh-Karas firmly held his weapon, impatiently waiting for any opponent to finally dare confront him. Suddenly he blocked the saber of an Executioner who had attempted a pathetic ambush. With a single move the King lifted his weapon and his arm thus exposing the Akkylannian assassin's vital parts.''
 
 
'''3 Darkness''' [[File:managem_darkness.png|20px]]
 
'''Path''': Corruption
 
'''Range''': 10 cm
 
'''Difficulty''': Target's DEF + 3
 
'''Duration''': Until end of round
 
'''Area of Effect''': One befriended figurine
 
'''Frequency''': 1
 
'''Intensity''': 2
 
'''A.P.''': 9
 
 
Once cast successfully, the targeted fighter benefits from the Fencer ability until the end of the round for every Attack die obtained through a Counter-attack or the Ambidextrous ability. In no case can he make a Master Strike until the end of the round.
 
Moreover, the Strength of the Attacks thus obtained is increased by a number of points equal to the different between the beneficiary's Attack rate and the difficulty set for the Attack. An Attack's minimum difficulty is 0.
[[Category:Corruption]]

Latest revision as of 21:40, 23 June 2022


Gall of the Possessed

Yh-Karas firmly held his weapon, impatiently waiting for any opponent to finally dare confront him. Suddenly he blocked the saber of an Executioner who had attempted a pathetic ambush. With a single move the King lifted his weapon and his arm thus exposing the Akkylannian assassin's vital parts.


3 Darkness Managem darkness.png

Path: Corruption

Range: 10 cm

Difficulty: Target's DEF + 3

Duration: Until end of round

Area of Effect: One befriended figurine

Frequency: 1

Intensity: 2

A.P.: 9


Once cast successfully, the targeted fighter benefits from the Fencer ability until the end of the round for every Attack die obtained through a Counter-attack or the Ambidextrous ability. In no case can he make a Master Strike until the end of the round.

Moreover, the Strength of the Attacks thus obtained is increased by a number of points equal to the different between the beneficiary's Attack rate and the difficulty set for the Attack. An Attack's minimum difficulty is 0.