Difference between revisions of "Gall of the Possessed"
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[[File: | [[File:card_midnor_gallofthepossessed.jpg|thumb|Gall of the Possessed]] | ||
''Yh-Karas firmly held his weapon, impatiently waiting for any opponent to finally dare confront him. Suddenly he blocked the saber of an Executioner who had attempted a pathetic ambush. With a single move the King lifted his weapon and his arm thus exposing the Akkylannian assassin's vital parts.'' | |||
'''3 Darkness''' [[File:managem_darkness.png|20px]] | |||
'''Path''': Corruption | |||
'''Range''': 10 cm | |||
'''Difficulty''': Target's DEF + 3 | |||
'''Duration''': Until end of round | |||
'''Area of Effect''': One befriended figurine | |||
'''Frequency''': 1 | |||
'''Intensity''': 2 | |||
'''A.P.''': 9 | |||
Once cast successfully, the targeted fighter benefits from the Fencer ability until the end of the round for every Attack die obtained through a Counter-attack or the Ambidextrous ability. In no case can he make a Master Strike until the end of the round. | |||
Moreover, the Strength of the Attacks thus obtained is increased by a number of points equal to the different between the beneficiary's Attack rate and the difficulty set for the Attack. An Attack's minimum difficulty is 0. | |||
[[Category:Corruption]] |
Latest revision as of 21:40, 23 June 2022
Yh-Karas firmly held his weapon, impatiently waiting for any opponent to finally dare confront him. Suddenly he blocked the saber of an Executioner who had attempted a pathetic ambush. With a single move the King lifted his weapon and his arm thus exposing the Akkylannian assassin's vital parts.
Path: Corruption
Range: 10 cm
Difficulty: Target's DEF + 3
Duration: Until end of round
Area of Effect: One befriended figurine
Frequency: 1
Intensity: 2
A.P.: 9
Once cast successfully, the targeted fighter benefits from the Fencer ability until the end of the round for every Attack die obtained through a Counter-attack or the Ambidextrous ability. In no case can he make a Master Strike until the end of the round.
Moreover, the Strength of the Attacks thus obtained is increased by a number of points equal to the different between the beneficiary's Attack rate and the difficulty set for the Attack. An Attack's minimum difficulty is 0.