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	<id>https://confrontation.wiki/index.php?action=history&amp;feed=atom&amp;title=Regeneration_%2F_X</id>
	<title>Regeneration / X - Revision history</title>
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	<updated>2026-06-10T01:15:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Regeneration_/_X&amp;diff=11281&amp;oldid=prev</id>
		<title>Krillion the librarian at 20:03, 12 July 2022</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Regeneration_/_X&amp;diff=11281&amp;oldid=prev"/>
		<updated>2022-07-12T20:03:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:03, 12 July 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During every maintenance phase 1d6 is rolled for every Wounded fighter who has Regeneration/X. On a result of X or higher the fighter’s Wound level is improved by one degree.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During every maintenance phase 1d6 is rolled for every Wounded fighter who has Regeneration/X. On a result of X or higher the fighter’s Wound level is improved by one degree.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Example: A Critical Wound becomes a Serious Wound.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''''&lt;/ins&gt;Example&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;: A Critical Wound becomes a Serious Wound.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the test is successfully passed, then the fighter can immediately make another Regeneration / X test in the same conditions. However, whatever the result of this test, it does not cause a third attempt.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the test is successfully passed, then the fighter can immediately make another Regeneration / X test in the same conditions. However, whatever the result of this test, it does not cause a third attempt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In no way can a fighter who was KILLED OUTRIGHT benefit from Regeneration / X, even if he is still on the battlefield thanks to a game effect of any kind (such as &amp;lt;Fierce&amp;gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In no way can a fighter who was KILLED OUTRIGHT benefit from Regeneration / X, even if he is still on the battlefield thanks to a game effect of any kind (such as &amp;lt;Fierce&amp;gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key confcdbg_mw19291-mwop_:diff::1.12:old-11273:rev-11281 --&gt;
&lt;/table&gt;</summary>
		<author><name>Krillion the librarian</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Regeneration_/_X&amp;diff=11273&amp;oldid=prev</id>
		<title>Krillion the librarian: Created page with &quot;Category:Abilities  (Passive)  During every maintenance phase 1d6 is rolled for every Wounded fighter who has Regeneration/X. On a result of X or higher the fighter’s Wo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Regeneration_/_X&amp;diff=11273&amp;oldid=prev"/>
		<updated>2022-07-12T19:36:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Abilities&quot; title=&quot;Category:Abilities&quot;&gt;Category:Abilities&lt;/a&gt;  (Passive)  During every maintenance phase 1d6 is rolled for every Wounded fighter who has Regeneration/X. On a result of X or higher the fighter’s Wo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Abilities]]&lt;br /&gt;
&lt;br /&gt;
(Passive)&lt;br /&gt;
&lt;br /&gt;
During every maintenance phase 1d6 is rolled for every Wounded fighter who has Regeneration/X. On a result of X or higher the fighter’s Wound level is improved by one degree.&lt;br /&gt;
&lt;br /&gt;
Example: A Critical Wound becomes a Serious Wound.&lt;br /&gt;
&lt;br /&gt;
If the test is successfully passed, then the fighter can immediately make another Regeneration / X test in the same conditions. However, whatever the result of this test, it does not cause a third attempt.&lt;br /&gt;
&lt;br /&gt;
In no way can a fighter who was KILLED OUTRIGHT benefit from Regeneration / X, even if he is still on the battlefield thanks to a game effect of any kind (such as &amp;lt;Fierce&amp;gt;).&lt;/div&gt;</summary>
		<author><name>Krillion the librarian</name></author>
	</entry>
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