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	<updated>2026-04-09T11:28:59Z</updated>
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		<id>https://confrontation.wiki/index.php?title=Alchemists_of_Dirz&amp;diff=8251</id>
		<title>Alchemists of Dirz</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Alchemists_of_Dirz&amp;diff=8251"/>
		<updated>2022-05-05T01:28:34Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Faction Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_scorpion.png|thumb|Alchemists of Dirz|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
A mad project was hatched one day in the mind of Dirz, an Akkylannian scientist-monk: the creation of the perfect being according to the criteria by the one god. To do so he called on the impious knowledge of the Order of the Black Togas of Acheron. His ambition brought him to his downfall and then to exile. Accompanied by about a hundred followers, he was forced to flee the Akkylannian lands when the Inquisition declared him a genetic.&lt;br /&gt;
&lt;br /&gt;
It's in the heart of the desert of Syharhalna that he found the salvation and support of  a god, name Arh-Tolth. From their communion was bown what was ot become one of the most powerful nations of Aarklash: the Empire of Dirz.&lt;br /&gt;
&lt;br /&gt;
Dirz used the knowledge given by Arh-Tolth to develop a first generation of clones, the Arhteths. These creatures, as aggressive as they are gigantic, protected the desert against Akkylannian troops before turning on their own creators.&lt;br /&gt;
&lt;br /&gt;
So the alchemists created a second generation of clones, the Isateph, who allowed the Syhars to conquer the desert.&lt;br /&gt;
&lt;br /&gt;
Several events then marked the history of the alchemists of Dirz, among which is the arrival of the goblin ambassadors of N0-Dan-Kar. From their extremely rich genetic potential were born the first rocs, who later rose in rebellion: some fled into the desert while others attempted to overthrow their masters.&lt;br /&gt;
&lt;br /&gt;
Weakened, the alchemists then knew the most tragic incident in their history. Mysterious warrior appeared one desert night and attacked Shamir. Hundreds of Syhars - men, women and children - died atrociously. Dirz was found badly wounded in the Shamir ruins.&lt;br /&gt;
&lt;br /&gt;
Unable to govern, the Heresiearch transmitted his powers to Basyleus Antykain before falling into a torpor from which he never awakened.&lt;br /&gt;
&lt;br /&gt;
The new Shamir was builtat a few days march from where the old one stood. The Syhar Empire was slowly being born again.&lt;br /&gt;
&lt;br /&gt;
Basyleus Villa currently reins as the supreme emperor over the Empire of the Scorpion. He continues the research started several hundred years earlier by the Heresiarch himself.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Flexibility - Dirz has a wide range of troops with something useful in every category.&lt;br /&gt;
*Their racial ability is - Mutagenic/X - gives one die for every partial 100ap on the field with the ability, again feeding into the ability to adapt for the required situation.&lt;br /&gt;
*Access to sword-axes - this weapons allows the user to upgrade a wound that comes up Critica as the final result on the wound chart to a Killed Out Right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Mutagenic is not a beginner-friendly rule and take some time to master.&lt;br /&gt;
*Their flexibility comes at the price of being a &amp;quot;jack of all trades, master of none&amp;quot;.&lt;br /&gt;
*Complete lack of access to artillery and flyers.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Laboratories of the Scorpion&lt;br /&gt;
![[The Laboratories of the Scorpion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Danakil|Danakil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Inuka|Inuka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Noctis Project|Noctis Project]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: S.O.78|S.O.78]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Shamir|Shamir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Tenseth|Tenseth]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Theben|Theben]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Abhan Djamir, Dawn Warrior]]&lt;br /&gt;
|51&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Rag'Narok Card Pack|Rag'Narok box]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkeon Sanath]]&lt;br /&gt;
|89&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Rage of the Desert]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Azhyan Adjaran]]&lt;br /&gt;
|74&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
[[Laboratory: Inuka|Inuka]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cypher Lukhan]]&lt;br /&gt;
|136&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Mutagenic Surge]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Dominator]]&lt;br /&gt;
[[The Dominating]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cypher Lukhan]]&lt;br /&gt;
|140&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
Keratis Warriors, the Dominators box&lt;br /&gt;
|-&lt;br /&gt;
|[[Kayl Kartan]]&lt;br /&gt;
|56&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Skull of Souls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kayl Kartan]]&lt;br /&gt;
|74&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheris, Clone 66U184]]&lt;br /&gt;
|44&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Blade of Shekara]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kithairin Saar]]&lt;br /&gt;
|160&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 2 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lady Claudia Nessalith]]&lt;br /&gt;
|65&lt;br /&gt;
|Faithful&lt;br /&gt;
|Scorpion Zealot Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Caress of Arh-Tolth]]&lt;br /&gt;
|[[Lady Claudia Nessalith (Capacity)|Lady Claudia Nessalith]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Razheem the Insane]]&lt;br /&gt;
|309&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Living-Legend Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Djinn Treatment]]&lt;br /&gt;
[[Symbiotic Armor]]&lt;br /&gt;
&lt;br /&gt;
[[The Insane's Panache]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Mad Commodore]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salias Yesod]]&lt;br /&gt;
|72&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Warrior-Mage Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|[[Alchemical Clyster|Alchemical Clyster***]]&lt;br /&gt;
[[The Homunculus]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Prowlers of Shamir]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris#2nd Inc Cloak|Sasia Samaris (Cloak)]]&lt;br /&gt;
|162&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Blade of Siajan]]&lt;br /&gt;
&lt;br /&gt;
[[The Hemostite Mask]]&lt;br /&gt;
&lt;br /&gt;
[[The Crimson Vestal]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Symbiotic Attack]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Cloak of Crawling|The Cloak of Crawling 2]]&lt;br /&gt;
&lt;br /&gt;
[[The Fire and the Malice]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Sasia Samaris box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris#2nd Inc Foot|Sasia Samaris (Foot)]]&lt;br /&gt;
|84&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris|Sasia Samaris, The Rose of the Sands]]&lt;br /&gt;
|134&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cloak of Crawling|The Cloak of Crawling 1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sethin, Dawn Warrior]]&lt;br /&gt;
|59&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sîn Assyris]]&lt;br /&gt;
|98&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Fang of Greed]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Hand of Basyleüs]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sykho Volesterus]]&lt;br /&gt;
|27&lt;br /&gt;
|Faithful&lt;br /&gt;
|Scorpion Devout Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Nemesis Beast]]&lt;br /&gt;
|182&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Creature [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 3 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Thissan Ka]]&lt;br /&gt;
|110&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
[[Laboratory: Danakil|Danakil]]&lt;br /&gt;
|&lt;br /&gt;
|[[Meriaghen's Shield]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Guardian of Danakil]]&lt;br /&gt;
|Confrontation Initiation Set box&lt;br /&gt;
Confrontation Starter Set box&lt;br /&gt;
|-&lt;br /&gt;
|[[Vargas Metatron]]&lt;br /&gt;
|49&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vargas Metatron]]&lt;br /&gt;
|61&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ysis, The Viper of the Desert]]&lt;br /&gt;
|70&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberration]]&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Alchemical Aberration]]&lt;br /&gt;
|Hybrid box&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberration Prime]]&lt;br /&gt;
|180&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Aberration Prime]]&lt;br /&gt;
[[Aberration Prime - Armors]]&lt;br /&gt;
&lt;br /&gt;
[[Aberration Prime - Heads]]&lt;br /&gt;
&lt;br /&gt;
[[Aberration Prime - Weapons]]&lt;br /&gt;
|Abberation Prime box&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemical Veteran]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Belisarius Clone]]&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Belisarius Warrior]]&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Centurus Clone|Centurus Clone 1]]&lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Centurus Clones]]&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc dirz centurusclone.jpg|Centurus Clone 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Centurus Clone|Centurus Clone 2]]&lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc dirz centurusclone2.jpg|Centurus Clone 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 1]]&lt;br /&gt;
|11&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 2]]&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Box&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Clones of Dirz box&lt;br /&gt;
Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 3]]&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 4]]&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson Servant#Crimson Fury|Crimson Fury]]&lt;br /&gt;
|26&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |1 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Crimson Furies]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson Servant]]&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Crimson Servants]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Clone|Dasyatis Clone 1]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Anthemis Treatment]]&lt;br /&gt;
[[Atlas Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[The Dasyatis Clones|Antimone Treatment]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Dasyatis Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Clone|Dasyatis Clone 2]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Guard]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dawn Warrior]]&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Biopsist|Dirz Biopsist 1]]&lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Biopsist|Dirz Biopsist 2]]&lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Crossbowman|Dirz Crossbowman 1]]&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Crossbowman|Dirz Crossbowman 2]]&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Halberdier]]&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Musician]]&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hybrid]]&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Hybrid box&lt;br /&gt;
The Heresiarch's Rejects box&lt;br /&gt;
|-&lt;br /&gt;
|[[Jadharis Clone]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Jadharis Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 1]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 2]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 3]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Keratis Warriors, The Dominators box&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 4]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Musician of Dirz]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefarius Clone]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Nefarius Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemesis Clone]]&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Nemesis Clones]]&lt;br /&gt;
|Hybrid-Nemesis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Pest of Flesh]]&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Phemora Clones]]&lt;br /&gt;
|Hybrid box&lt;br /&gt;
The Heresiarch's Rejects box&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion Neuromancer]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Masters of the Mind]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion Oriflamme]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Oriflamme of Shamir]]&lt;br /&gt;
|Living-Legend&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 1]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[The Guardian of Danakil]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Confrontation Initiation Set box&lt;br /&gt;
Confrontation Starter Set box&lt;br /&gt;
&lt;br /&gt;
The Sentinels of Danakil box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 2]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 3]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Skorize Warrior]]&lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Scorpion Claws]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Standard Bearer of Dirz]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Standard Bearer of the Scorpion]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack|Warriors of the Rag'Narok card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tarascus#Dirz|Tarascus of Dirz]]&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Tarascus Charge]]&lt;br /&gt;
[[Tarascus Jaws]]&lt;br /&gt;
&lt;br /&gt;
[[Roar#Tarascus|Roar]]&lt;br /&gt;
&lt;br /&gt;
[[Sweep#Tarascus|Sweep]]&lt;br /&gt;
&lt;br /&gt;
[[The Tarascus]]&lt;br /&gt;
|Tarascus box&lt;br /&gt;
[[Titan]]&lt;br /&gt;
&lt;br /&gt;
[[Resin]]&lt;br /&gt;
&lt;br /&gt;
[[Mail Order Service|VPC]] [[:File:Vpc dirz tarascushead.jpg|Alternative Head]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 1]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 2]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 3]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Shamir]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vicar of Dirz]]&lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Dark Blades]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlike Moloch]]&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Warlike Molochs]]&lt;br /&gt;
|[[Grimoire: Typhonism]]&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Endocrinal Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[Hexalid Crossbow]]&lt;br /&gt;
&lt;br /&gt;
[[Neuro-Sting of Pain]]&lt;br /&gt;
&lt;br /&gt;
[[Oculus Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[The Companion of Torments]]&lt;br /&gt;
&lt;br /&gt;
[[Treatment M65 &amp;quot;Dark Blood&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Encephalic Laceration]]&lt;br /&gt;
&lt;br /&gt;
[[Claws of Arh-Tolth]]&lt;br /&gt;
&lt;br /&gt;
[[Tunic of Blood]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Bloody Bitterness]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Arcana]]&lt;br /&gt;
&lt;br /&gt;
[[Desert Wind]]&lt;br /&gt;
&lt;br /&gt;
[[Orb of Blackness]]&lt;br /&gt;
&lt;br /&gt;
[[Plasmatic Silica]]&lt;br /&gt;
&lt;br /&gt;
[[Spiritual Perversion]]&lt;br /&gt;
&lt;br /&gt;
[[Suspect Injection]]&lt;br /&gt;
&lt;br /&gt;
[[Tetany]]&lt;br /&gt;
&lt;br /&gt;
[[The Eye of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
[[The Kiss of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[Word of Pain]]&lt;br /&gt;
&lt;br /&gt;
[[Grimoire: Typhonism]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[Capture]]&lt;br /&gt;
&lt;br /&gt;
[[Intimidation]]&lt;br /&gt;
&lt;br /&gt;
[[The Kiss of the Desert]]&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[The Root of All Evil]]&lt;br /&gt;
&lt;br /&gt;
[[Salias' Scenario]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Scorpion Oriflamme is one of a few non-Character Living-Legend units.&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Lions_of_Alahan&amp;diff=6560</id>
		<title>Lions of Alahan</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Lions_of_Alahan&amp;diff=6560"/>
		<updated>2021-11-26T04:01:33Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_lion.png|thumb|Lions of Alahan|right]]&lt;br /&gt;
Founded over five centuries ago by the descendants of two knelt clans, the Kingdom of the Lion is the biggest human territory of Aarklash. This land of justice and prosperity is the most valiant defender of Light on the continent that is prey to darkness.&lt;br /&gt;
&lt;br /&gt;
The knights and the powerful magicians of the lion are paragons of virtue who fight tin the name of noble ideals. The Lions are reputed for their bravery and temerity in the face of the most terrifying of peril. The exploits carried out in the name of their fatherland and their kind have become legendary. The nole houses of the nine baronies of the Lion are grateful for the honour, heroism and loyalty of the brave fighters who wield their coats of arms.&lt;br /&gt;
&lt;br /&gt;
In an age where the enemies of Light make use of the most perfidious means to reach their ends, the Lions don't content themselves with travelling all over the world as wandering knights looking for wrongs to right. They are proud owners of the most prestigious fleet of Aarklash, and are diplomats, spies and fearless roamers. The Lions of Alahan make the most of their valour in the war they have chosen to wage: the one for goodness.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The history of the Kingdom of Alahan begins with the rivalry between two kelt clans, the Ylliaar and the Lahnar. The Lahnar, worshippers of a sun god and outstanding warrior, were the guardians of the border between Lahnaen, the lands of Light, and the Valley of Darkness haunted by the creatures of the night. When their shamans felt the magic of Lahnaen grew, they believed tat they were blessed by the gods. The Ylliaar, heirs to the Moon, didn't agree. Their mystic-filled clan felt the coming invasion of Darkness. The Ylliaar prepared to push back the onslaught of the infernal forces.&lt;br /&gt;
&lt;br /&gt;
The Ylliaar's incursions into Lahnaen gave rise to a conflict that lasted for years. Neither of the two clans managed to prevent darkness from Manifesting itself over their lands.&lt;br /&gt;
&lt;br /&gt;
That is when the Chimera intervened. Appearing as an Ylliaar woman, the immortal being proposed an alliance to the young king go Lahnar, Leonid the Lion. Lahnar and Ylliaar united to give rise to a new clan: the Alahaar.&lt;br /&gt;
&lt;br /&gt;
Together they managed to liberate their homeland and conquer the valley of Darkness.&lt;br /&gt;
&lt;br /&gt;
The glorious crowning of Alcyd the Paladin, son f Lionid and the Chimera, saw the unification and their declaration of sovereignty and the Kingdom of Alahaen.&lt;br /&gt;
&lt;br /&gt;
The kingdom was divided into ten baronies. Law replaced traditions and the clannish hierarchy gave way to nobility. For the first time, the powerful weren't fighting to make the law, but rather to make it be respected.&lt;br /&gt;
&lt;br /&gt;
Alahan consolidated and know a long period of prosperity. This kingdom became the biggest in human territory united under the authority of one leader. Everyone of its kings inherited the name of Lion and shone over Aarklash as an example of courage, honour and justice.&lt;br /&gt;
&lt;br /&gt;
It is in these lands of virtue that Evil came to get revenge. Darkness slowly took over the kingdom's tenth barony - Acheron. The infernal monsters haunt Aarklash anew: new heroes must rise to stand up to Darkness.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** high level of magic and a couple of the best mages in the game.&lt;br /&gt;
** above average discipline, only truly beaten by dwarves and griffins.&lt;br /&gt;
** best heavy cavalry model in the game.&lt;br /&gt;
** high courage and an army ability that doesn't allow them to fail a courage test on the roll of a one.&lt;br /&gt;
** great mix of low, mid, and high cost models and characters.&lt;br /&gt;
** sacred weapons/armor- allows instant kills or ignoring of wounds respectively when doubles are rolled for damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** lack of high combat offense outside characters, sacred weapons, and mounted knights.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Baronies of the Lion&lt;br /&gt;
![[The Baronies of Alahan|The Baronies of the Lion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Algernande|Algernande]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Allmoon|Allmoon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Daneran|Daneran]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Doriman|Doriman]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Icquor|Icquor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Kallienne|Kallienne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Laverne|Laverne]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Luishana|Luishana]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barony: Manilia|Manilia]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Agonn the Ardent&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Agonn the Ardent&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Alahel the Messenger&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Aldenyss the Quiet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arakan the Duellist&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Arakan the Just&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Danil the Valiant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dragan D'Orianthe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gadraan Dinasyn]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Lion Special [[Shadows|Shadow]]&lt;br /&gt;
[[Barony: Kallienne|Kallienne]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Knight of Light&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Logren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Meliador the Celestial&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Meliador the Celestial&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Migaïl the Selenite&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mirvilis, Baron of Allmoon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Misan the Clairvoyant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Misan the Clairvoyant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sadar the Pure&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sardar Tillius, the Sage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Telma de Manilia, Valkyrie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Rag'Narok Card Pack|Rag'Narok box]]&lt;br /&gt;
|-&lt;br /&gt;
|The Chimera&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Messenger of Light&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Red Lioness&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Red Lioness (Foot)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Red Lioness (Mounted)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Valdenar, Baron of Doriman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Agent of the Chimera&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Agent of the Chimera  (Cry Havoc)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archer of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Archer of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Avenger of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ballista of Alahan Servant 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ballista of Alahan Servant 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ballista of Alahan Servant 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ballista of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bard of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bard of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Falconer of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guard of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guard of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guard of Alahan 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guard of Alahan 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kaiber Veteran&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lancer of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Bard of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Knight of the Lion 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Knight of the Lion 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Knight of the Lion 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Musician of the Lion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mounted Standard Bearer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Musician of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Musician of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paladin of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paladin of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paladin of Alahan 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Paladin of Doriman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pythia of Azel&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Reaper of Alahan 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Reaper of Alahan 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Reaper of Doriman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Royal Guardsman 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Royal Guardsman 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Royal Guardsman 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Royal Standard Bearer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Standard Bearer of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Standard Bearer of the Lion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Standard Bearer of Urland&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Swordsman of Alahan&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie of Alahan (Fencer)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Valkyrie of Alahan (Master-Strike)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wandering Knight&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Akkyshan_Elves&amp;diff=5905</id>
		<title>Akkyshan Elves</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Akkyshan_Elves&amp;diff=5905"/>
		<updated>2021-10-11T23:48:00Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_spider.png|thumb|Akkyshan Elves|right]]&lt;br /&gt;
Beyond the Behemoth Mountains, on the coasts of the sea of Sol, lies a forest of Darkness where the worst nightmares cane spring from the shadows and take their terrified prey to an undesirable fate. This sinister place is Ashinan, the domain of the Akkyshan elves.&lt;br /&gt;
&lt;br /&gt;
Here and there it is claimed that Akkyshan spider-women devour their males and that their slaves only here to be sacrificed in combat.&lt;br /&gt;
&lt;br /&gt;
The reality is different. The Akkyshans haven't all been touched by the metamorphosis that transforms their holy warriors into arachnoid furies. And their women don't look down upon all men with disdain. The Akkyshans are perfectly aware of their rightful place in their people's matriarchal hierarchy. As for the slaves...well, some rumours are true.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The history of the Akkyshans began several dozen years after the of Serrelis. The only heir to the thrones was Salma's daughter Scaelin. Her beauty was radiant as the sun, sweet as honey, and intoxicating as the scent of the flowers of Laureken. The princess was so perfect that even the gods noticed her. One of them decided to giver her a visit using one of his faithful.&lt;br /&gt;
&lt;br /&gt;
Beauty also heard the news and found Inspiration disguised as a simple courtier. Discovering his attraction for a mere mortal, beauty went into a ft of anger and bewitched all of the palace's guests. When dawn came, all Scaelin saw in mirrors and her servant's looks was the reflection of ugliness itself. The princess didn't appear before her subjects that day, or any of the following days. One night Beauty appeared before her in the shape of a spider with a shimmering body and presented herself as Lilith, the Black Widow. Lilith mocked her rival and offered a deal: she would give her her lost beauty if she swore to worship her unfailing. Scaelin accepted without hesitation and thus became the Widow's first priestess. she was invested with incredible powers and didn't hesitate to use them, drawing her closest servants along with her. Her mind was suddenly confronted with the reality of the physical transformations her body underwent every time she used her dark magic. Every day her obscure powers made her look more like the Black Widow she swore to serve.&lt;br /&gt;
&lt;br /&gt;
The doctors sent by her father and courtiers who wooed for her hand didn't take long to discover, at the risk of their lives, that the palace had become a monstrous lair in which Evil reigned as master.&lt;br /&gt;
&lt;br /&gt;
Scaelin managed to escape  and was hunted across the Emerald Forest by her former suitors. In a burst of fury and despair, she scarified what was left of her beauty by casting a curse onto all of the women of her people.&lt;br /&gt;
&lt;br /&gt;
The dishonoured princess and her court settled a cave in the forest of Ashinan. A short time later their offspring were born and claimed a whole territory in the Widow's name. They took the name Akkyshans, the Spawn of Blackness.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mage&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts|Artefacts]]==&lt;br /&gt;
Artefacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5831</id>
		<title>Dwarves of Tir-Nâ-Bor</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5831"/>
		<updated>2021-10-07T00:16:41Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_boar.png|thumb|Dwarves of Tir-Nâ-Bor |right]]&lt;br /&gt;
The dwarves, a proud and tenacious people, live in the heart of the Aegus mountain chain ever since the world was the world. The legends of the plains say that these lofty summits, which touch the domain of the gods, are alive. Rock comes to life with a secret shiver and the mountain rumbles and smokes to the rhythm of huge mechanisms of bronze that animate the underground cities of Tir-Na-Bor.&lt;br /&gt;
&lt;br /&gt;
The dwarves have lived for a long time for their means, without counting on anyone, and without taking part in the dangerous games of treacherous alliances. Their homeland is their soul, and strangers are rarely welcome. Those who live on the plans have perpetuated their people's martial traditions, while those of the mountains practice the secrets of the forge and of steam They all await the Argg-Am-Orkk - the final age. An era of destruction predicted by the gods.&lt;br /&gt;
&lt;br /&gt;
There is no longer any time for experiments and for helping each other, for the long wait over with the coming of the Rag'narok. It is time for war. The dwarves raise their weapons and await death with their feet firmly planted on the ground. He who lives last, lives best!&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
As far back as their writs can remember, the dwarves have always existed, just like the animals and the mountains. like many others, the history of the nation of Tir-Na-Bor begins during the Winter of Battles.&lt;br /&gt;
&lt;br /&gt;
At the time the climate was so harsh that herbivores began hunting other animals to feed themselves. Civilisations did the same, and the people that waa harassed the most was the only one to have stocked up massive reserves - the dwarves. That is when the gods came to them to offer a deal. Their children, the giants, were dying and their heavenly parents were no longer there to come to their aid. So the invited the dwarves to their domain of the Aegis, this protecting them from winter and the desires of the other peoples in exchange for food that would allow the giants to survive. The deal was made and the dwarves settle in the caves of the Aegis Mountains. Tir-Na-Bor was born.&lt;br /&gt;
&lt;br /&gt;
When the Winter of Battles was over the dwarves appeared from their sanctuary: some returned to the plains and got on with their lives while others decided to remain in the mountains. So the dwarves lived the ages, renewing the vow that bound them to the gods of the Aegis. Tir-Na-Bor developed, sheltered from need: the mountain dwarves discovered the secrets of metal and the power of steam. As for their brethren of the plains, they became formidable warriors. In time, the dwarves' isolationist traditions became less rigid and they finally decided to go and explore Aarklash. That is how Tir-Na-Bor came to sealing its first alliance with the Empire of the Griffin.&lt;br /&gt;
&lt;br /&gt;
Alas, an important event caught the dwarves with the backs to the wall: the appearance of the demons of Mid-Nor. The divinities of the Aegis, are powerless, for the god of chasms is their equal. Until now the dwarves always felt protected from outside threats, but this one comes from inside.&lt;br /&gt;
&lt;br /&gt;
Has the hour of the Argg-Am-Ork - the end of says - finally arrived?&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Fortresses of Tir-Nâ-Bor&lt;br /&gt;
![[The Fortresses of Tir-Nâ-Bor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Fom-Nur|Fom-Nur]]&lt;br /&gt;
The fortress of Tan-Kaïr. For 2 points per model your entire army gains Bravery. Any models already has Bravery do not need to pay the cost t join the Foretress.&lt;br /&gt;
&lt;br /&gt;
This Fortress's solos are very specisliased and not always worth taking. However, when facing the Dwarves of Mid-nor the solo/Demonkiller comes into its own.&lt;br /&gt;
&lt;br /&gt;
There is also a solo for Khor Warriors to gain desperate for 2 points. &lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kâ-In-Ar|Kâ-In-Ar]]&lt;br /&gt;
For one point per troop this Fortress allows you to re-roll one die every turn. &lt;br /&gt;
&lt;br /&gt;
The solos for ths Fortress are quite restricted. The first solo can only be given to Elghir. The second AND third is a nice way to boost some troops but can’t be given to anybody with steam, khor equipment or who is not small. This means less than 1/3 off your force can use them. &lt;br /&gt;
&lt;br /&gt;
A new fourth one can only be given to khor warriors that gives mastrike.2 for 3 points.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kal-Nam|Kal-Nam]]&lt;br /&gt;
For 1 point per troop type you have the option of holding a part of your force in reserve and let them enter on any edge of the battlefield in later turns. &lt;br /&gt;
&lt;br /&gt;
The solos both rely heavy on your magicians. The Soul of Alphax allows you to give concentration/1 (INI,ATT, DEF) to your troops which can be boosted up to 3 thanks to TF or mana gems.&lt;br /&gt;
&lt;br /&gt;
The second allows two magicians with this solo to exchange gems. A nice way for a low warrior-mage to hand over his gems to a more powerful mage so he cast more and bigger spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kar-An-Tyr|Kar-An-Tyr]]&lt;br /&gt;
A nice fortress to hand out some steam equipment or personalise and upgrade it. Unfortunately it doesn’t count for large troops who do have to pay the 1 point to join.&lt;br /&gt;
&lt;br /&gt;
The solos this Fortress allows you to give the forge path to mages who don’t have it or increase the POW of those that do have it. This makes a couple of warrior mages a lot more useful (thermo-priest on razorback) and allows a mage like Bal-Torg (who is cheap) to fully control a steam force.&lt;br /&gt;
&lt;br /&gt;
The second solo gives either the ‘Of Uren’ attribute to troops or if they already have it, it gives feal/1. This way you can either control a lot more troops with the provost of Uren or generate some additional TF to call upon miracles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Lor-An-Kor|Lor-An-Kor]]&lt;br /&gt;
This Fortress is free to join and allows you to access the black-blood constructs. &lt;br /&gt;
&lt;br /&gt;
The two solos are ...... [in need of an explanation].&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Naël-Tarn|Naël-Tarn]]&lt;br /&gt;
This Fortress costs 2 AP for each model, and in a 400 AP army allows you to choose two models each turn that get the fierce ability. Also when they use it they count as only light wounded. &lt;br /&gt;
&lt;br /&gt;
One solo allows a model to break away by force not matter the opponent's size&lt;br /&gt;
&lt;br /&gt;
The other is only available to a few characters. [Needs more]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Ogh-Hen-Kir|Ogh-Hen-Kir]]&lt;br /&gt;
For 2 AP for each troop you can keep four extra reserve cards (in a 400 AP army).&lt;br /&gt;
&lt;br /&gt;
The explosive arrow solo is expensive (5AP) for a one shot trick but might be nice if playing against a swarm army with lots of models on the board.&lt;br /&gt;
&lt;br /&gt;
The other was a good way to increase the POW of your lithomancer or te make sure other mages could cast these spells but as the spell selection isn’t very broad (4 available spells) it just isn’t worth it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: The Brotherhood of Bronze|The Brotherhood of Bronze]]&lt;br /&gt;
Not every dwarf can join this. Only those that already have steam-equipment, provosts &amp;amp; armourers. They have to pay 5 extra AP and gain steam/STR equipment this is already a very nice ability. The fact that he can give a steam mask is very nice if given to somebody with high courage and movement (Son of Uren is the best example here)&lt;br /&gt;
&lt;br /&gt;
You then have the option have upgrading the bombardier to zone artillery instead of piercing. If you know you come up against a swarm army this might be useful.&lt;br /&gt;
&lt;br /&gt;
If you manage to include two characters in a 400 AP army you get the clan bonus which means getting a +1 to all steam results. This does usually leave you with few numbers and sometimes it’s better not to go for this bonus but for more figs. It is however achievable in a 300 AP (only one needed) and 500 AP (still only two) army.&lt;br /&gt;
&lt;br /&gt;
One word of warning here: Although it is possible to include the four characters from the brotherhood of bronze in other fortresses (under another name and without their special artefacts) it is NOT possible to include other characters in the BoB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|84&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|39&lt;br /&gt;
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|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
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|-&lt;br /&gt;
|[[Brognir, Defender of the Plains]]&lt;br /&gt;
|46&lt;br /&gt;
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|-&lt;br /&gt;
|[[Elghir the Resolute]]&lt;br /&gt;
|30&lt;br /&gt;
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|-&lt;br /&gt;
|[[Fenggar|Fenggar Fist of Bronze]]&lt;br /&gt;
|89&lt;br /&gt;
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|-&lt;br /&gt;
|[[Fenggar|Fenggar Iron Hand]]&lt;br /&gt;
|46&lt;br /&gt;
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|-&lt;br /&gt;
|[[Fulgor, Meteor of the Ægis]]&lt;br /&gt;
|140&lt;br /&gt;
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|-&lt;br /&gt;
|[[Hirh-Karn the Enraged]]&lt;br /&gt;
|157&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kaeghir the Bad-Tempered]]&lt;br /&gt;
|78&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|124&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|150&lt;br /&gt;
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|&lt;br /&gt;
|2nd&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kahinir|Kahinir the Savage]]&lt;br /&gt;
|48&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kahinir|Kahinir, Armorer Dwarf]]&lt;br /&gt;
|69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kal-Nur, Khor Warrior]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|[[Rag'Narok Card Pack|Rag'Narok box]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kûlzarak, Alchemist Dwarf]]&lt;br /&gt;
|82&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Lor-Arkhon the Deranged]]&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lothan, the Beast of Steel]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnus the Mystical]]&lt;br /&gt;
|68&lt;br /&gt;
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|-&lt;br /&gt;
|[[Nerak the Bold]]&lt;br /&gt;
|67&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pillgrim the One-Eyed]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|90&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tan-Kaïr, The Fist of Fom-Nur]]&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Ballista)&lt;br /&gt;
|&lt;br /&gt;
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|Armored Chariot (Cannon)&lt;br /&gt;
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|-&lt;br /&gt;
|Bhor-Hok the Leader&lt;br /&gt;
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|Black-Blood Automaton&lt;br /&gt;
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|Boor on Razorback 1&lt;br /&gt;
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|Boor on Razorback 2&lt;br /&gt;
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|Boor on Razorback 3&lt;br /&gt;
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|Boor with Axe&lt;br /&gt;
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|Boor with Hammer&lt;br /&gt;
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|Boor with Pick Hammer&lt;br /&gt;
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|Dwarf Armorer&lt;br /&gt;
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|Dwarf Blunderbuss-Wielder&lt;br /&gt;
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|Dwarf Bombardier 1&lt;br /&gt;
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|Dwarf Bombardier 2&lt;br /&gt;
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|Dwarf Musician&lt;br /&gt;
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|Dwarf Standard Bearer&lt;br /&gt;
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|Dwarf with Crossbow&lt;br /&gt;
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|Lithomancer of Tir-Nâ-Bor&lt;br /&gt;
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|Thermo-Priest of Uren&lt;br /&gt;
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|Thermo-Priest on Razorback&lt;br /&gt;
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|Veteran Forge Guardian&lt;br /&gt;
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==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Kelts_of_the_Sessair_Clan&amp;diff=5830</id>
		<title>Kelts of the Sessair Clan</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Kelts_of_the_Sessair_Clan&amp;diff=5830"/>
		<updated>2021-10-07T00:09:13Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_minotaur.png|thumb|Kelts of the Sessair Clan|right]]&lt;br /&gt;
The plains of Avagddu are the domain of the proud warriors of the Sessairs clan, the ancestors of all the human peoples of Aarklash. Having come from the sea in immemorial times, the Sessairs worship a pantheon made up of primitive divinities and immortal eherso: Danu, the goddess of natures; Cernunnos, the horned god, and the Matrae devoted to life, war, and death. War is an integral part of Kelt culture, especially that of the Sessairs: they must fight to survice and push back the repeated assaults of their bordering nations. There isn't a single people that the seething Sessairs haven't confronted at least once, and Avagddu has never known lasting peace. The Sessairs are a free and savage people in perpetual motion. Nothing can take their pride or their incredible temerity from them.&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
It is commonly acknowledged that the people of the Kel make up the first human group to have walked the content  of Aarklash. With the passing of time these conquerors divided into several clans that dispersed to settle in this new land. It is, however, a culture of tradition exclusively handed down by word of mouth, which is why this peoples' history is lost in the paradoxes and contradictions of a complex mythology.&lt;br /&gt;
&lt;br /&gt;
The origins of the people of Kel remain for the least unclear. Myths involve a faraway land that these were forced to abandoned to demons that came from the ocean. The men of Kel didn't bring their own religion with them. They had renounced their old divinities that they held responsible for their exile. When they landed on Aarklash, those who claimed to be the children of the goddess Danu and who called themselves ''ogmanans'' welcomed the man of Kel. Their sttaures so impressed the newcomers tht they named them Giants.&lt;br /&gt;
&lt;br /&gt;
The ''ogmanans'' were friendly and only asked for one thing the men of Kel could settle here under the one condition that they pledges allegiance to Danu. Yet the Kelts refused to submit themselves to a divinity's whims.&lt;br /&gt;
&lt;br /&gt;
The great battles followed. So the men of Kel decided to resort to cunning to strike their enemies straight at the heart. Eladh, son of Avadg, king of the Kel tribe, was charged to seduce Danu and then to kill her. But he was caught in his trap and the young man fell in love with the goddess who turned him into a demigod. Of their union thee girls were born, all three of them at once goddesses and daughters of Kel. This event brought confidence and peace to the hearts of the Kelts and the children of the goddess, who were then able to live in peace together.&lt;br /&gt;
&lt;br /&gt;
This episode marvellously illustrates a fundamental trait of Kelt culture: before submitting to any sovereignty, the Kelt warrior must fight it. He thus proves his valour and then shows his wisdom by putting himself into the hands of a higher authority for the common good.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Kelts of the Sessair Clan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Versatility - The Sessairs have access to a range of different ad effective troop types, from ranged troops (Centaurs and archers), melee troops (Giants and Minotaurs), and fast troops (Centaurs, Minotaurs, and Giants).&lt;br /&gt;
*Above average Initiative and Strength&lt;br /&gt;
*Magic - Sessairs have some of the best casters, decent power mixed with mastering no less then four elements.&lt;br /&gt;
*Warfury - The Sessairs have a lot of access to Warfury, which, mixed with the faction's tendency to high model counts, leads to a high number of high-STR attacks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Resilience - Sessairs have the lowers average resilience of any faction, with even the heavier troops averaging 8-9 RES.&lt;br /&gt;
*Warfury - Combined with the low Resilience can lead to a lot of attrition in melees.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Sessairs Tribes&lt;br /&gt;
![[The Sessairs Tribes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: Kel-An-Tiraidh|Kel-An-Tiraidh]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: The Clan of the Raven|The Clan of the Raven]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: The Guardians of the Scâth|The Guardians of the Scâth]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: The Horde of Murgan|The Horde of Murgan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: The Other World|The Other World]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tribe: The Wolves of Avagddu|The Wolves of Avagddu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Argaël, Kelt Centaur]]&lt;br /&gt;
|86&lt;br /&gt;
|Mage&lt;br /&gt;
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|[[Rag'Narok Card Pack|Rag'Narok box]]&lt;br /&gt;
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|[[Baal the Conqueror]]&lt;br /&gt;
|137&lt;br /&gt;
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|[[Baal the Conqueror#2nd Inc|Baal the Conqueror]]&lt;br /&gt;
|145&lt;br /&gt;
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|2nd&lt;br /&gt;
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|[[Bragh An Scâthar]]&lt;br /&gt;
|95&lt;br /&gt;
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|[[Crôn the Undefeated]]&lt;br /&gt;
|49&lt;br /&gt;
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|[[Drac Mac Syrö]]&lt;br /&gt;
|240&lt;br /&gt;
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|[[Enoch the Elementalist]]&lt;br /&gt;
|80&lt;br /&gt;
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|[[Gwenlaen the Ever-Proud]]&lt;br /&gt;
|66&lt;br /&gt;
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|[[Hogarth the Colossus]]&lt;br /&gt;
|70&lt;br /&gt;
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|[[Kelen, The Thirteenth Voice]]&lt;br /&gt;
|96&lt;br /&gt;
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|[[Koren the Chosen One]]&lt;br /&gt;
|135&lt;br /&gt;
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|[[Kyran the Hunter]]&lt;br /&gt;
|39&lt;br /&gt;
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|[[Kyran the Hunter]]&lt;br /&gt;
|55&lt;br /&gt;
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|2nd&lt;br /&gt;
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|[[Malal d'Aran]]&lt;br /&gt;
|170&lt;br /&gt;
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|Kelt Warrior-Mage [[Shadows|Shadow]]&lt;br /&gt;
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|[[Malek the Bloodthirsty]]&lt;br /&gt;
|60&lt;br /&gt;
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|[[Malek the Bloodthirsty]]&lt;br /&gt;
|82&lt;br /&gt;
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|2nd&lt;br /&gt;
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|[[Manraidh, Horned Hunter]]&lt;br /&gt;
|108&lt;br /&gt;
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|[[Markhan the Wild]]&lt;br /&gt;
|50&lt;br /&gt;
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|[[Orhain the Erudite]]&lt;br /&gt;
|24&lt;br /&gt;
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|[[Tanath the Young Horned One]]&lt;br /&gt;
|98&lt;br /&gt;
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|-&lt;br /&gt;
|[[Thorgrim, Minotaur]]&lt;br /&gt;
|140&lt;br /&gt;
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|[[Viraë, Fianna Priestess]]&lt;br /&gt;
|125&lt;br /&gt;
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=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
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|Centaur Archer&lt;br /&gt;
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|Fianna Musician&lt;br /&gt;
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|Fianna Totem Bearer&lt;br /&gt;
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|Fury Warrior&lt;br /&gt;
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|[[Giant Barbarian|Giant Barbarian 1]]&lt;br /&gt;
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|[[Giant Barbarian|Giant Barbarian 2]]&lt;br /&gt;
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|[[Giant Barbarian with Halberd|Giant Barbarian with Halberd 1]]&lt;br /&gt;
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|[[Giant Barbarian with Halberd|Giant Barbarian with Halberd 2]]&lt;br /&gt;
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|[[Giant Barbarian with Swords|Giant Barbarian with Swords 1]]&lt;br /&gt;
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|[[Giant Barbarian with Swords|Giant Barbarian with Swords 2]]&lt;br /&gt;
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|Guardian of the Moor&lt;br /&gt;
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|Horned Hunter&lt;br /&gt;
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|[[Kelt Centaur|Kelt Centaur 1]]&lt;br /&gt;
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|[[Kelt Mercenary]]&lt;br /&gt;
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==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Flaring of the Soul]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5652</id>
		<title>Dwarves of Tir-Nâ-Bor</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5652"/>
		<updated>2021-09-30T01:56:56Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_boar.png|thumb|Dwarves of Tir-Nâ-Bor |right]]&lt;br /&gt;
The dwarves, a proud and tenacious people, live in the heart of the Aegus mountain chain ever since the world was the world. The legends of the plains say that these lofty summits, which touch the domain of the gods, are alive. Rock comes to life with a secret shiver and the mountain rumbles and smokes to the rhythm of huge mechanisms of bronze that animate the underground cities of Tir-Na-Bor.&lt;br /&gt;
&lt;br /&gt;
The dwarves have lived for a long time for their means, without counting on anyone, and without taking part in the dangerous games of treacherous alliances. Their homeland is their soul, and strangers are rarely welcome. Those who live on the plans have perpetuated their people's martial traditions, while those of the mountains practice the secrets of the forge and of steam They all await the Argg-Am-Orkk - the final age. An era of destruction predicted by the gods.&lt;br /&gt;
&lt;br /&gt;
There is no longer any time for experiments and for helping each other, for the long wait over with the coming of the Rag'narok. It is time for war. The dwarves raise their weapons and await death with their feet firmly planted on the ground. He who lives last, lives best!&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
As far back as their writs can remember, the dwarves have always existed, just like the animals and the mountains. like many others, the history of the nation of Tir-Na-Bor begins during the Winter of Battles.&lt;br /&gt;
&lt;br /&gt;
At the time the climate was so harsh that herbivores began hunting other animals to feed themselves. Civilisations did the same, and the people that waa harassed the most was the only one to have stocked up massive reserves - the dwarves. That is when the gods came to them to offer a deal. Their children, the giants, were dying and their heavenly parents were no longer there to come to their aid. So the invited the dwarves to their domain of the Aegis, this protecting them from winter and the desires of the other peoples in exchange for food that would allow the giants to survive. The deal was made and the dwarves settle in the caves of the Aegis Mountains. Tir-Na-Bor was born.&lt;br /&gt;
&lt;br /&gt;
When the Winter of Battles was over the dwarves appeared from their sanctuary: some returned to the plains and got on with their lives while others decided to remain in the mountains. So the dwarves lived the ages, renewing the vow that bound them to the gods of the Aegis. Tir-Na-Bor developed, sheltered from need: the mountain dwarves discovered the secrets of metal and the power of steam. As for their brethren of the plains, they became formidable warriors. In time, the dwarves' isolationist traditions became less rigid and they finally decided to go and explore Aarklash. That is how Tir-Na-Bor came to sealing its first alliance with the Empire of the Griffin.&lt;br /&gt;
&lt;br /&gt;
Alas, an important event caught the dwarves with the backs to the wall: the appearance of the demons of Mid-Nor. The divinities of the Aegis, are powerless, for the god of chasms is their equal. Until now the dwarves always felt protected from outside threats, but this one comes from inside.&lt;br /&gt;
&lt;br /&gt;
Has the hour of the Argg-Am-Ork - the end of says - finally arrived?&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Fortresses of Tir-Nâ-Bor&lt;br /&gt;
![[The Fortresses of Tir-Nâ-Bor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Fom-Nur|Fom-Nur]]&lt;br /&gt;
The fortress of Tan-Kaïr. For 2 points per model your entire army gains Bravery. Any models already hs Bravery do not need to pay the cost t join the Foretress.&lt;br /&gt;
&lt;br /&gt;
This Fortress's solos are very specisliased and not always worth taking. However, when facing the Dwarves of Mid-nor the solo/Demonkiller comes into its own.&lt;br /&gt;
&lt;br /&gt;
There is also a solo for Khor Warriors to gain desperate for 2 points. &lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kâ-In-Ar|Kâ-In-Ar]]&lt;br /&gt;
For one point per troop this Fortress allows you to re-roll one die every turn. &lt;br /&gt;
&lt;br /&gt;
The solos for ths Fortress are quite restricted. The first solo can only be given to Elghir. The second AND third is a nice way to boost some troops but can’t be given to anybody with steam, khor equipment or who is not small. This means less than 1/3 off your force can use them. &lt;br /&gt;
&lt;br /&gt;
A new fourth one can only be given to khor warriors that gives mastrike.2 for 3 points.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kal-Nam|Kal-Nam]]&lt;br /&gt;
For 1 point per troop type you have the option of holding a part of your force in reserve and let them enter on any edge of the battlefield in later turns. &lt;br /&gt;
&lt;br /&gt;
The solos both rely heavy on your magicians. The Soul of Alphax allows you to give concentration/1 (INI,ATT, DEF) to your troops which can be boosted up to 3 thanks to TF or mana gems.&lt;br /&gt;
&lt;br /&gt;
The second allows two magicians with this solo to exchange gems. A nice way for a low warrior-mage to hand over his gems to a more powerful mage so he cast more and bigger spells.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kar-An-Tyr|Kar-An-Tyr]]&lt;br /&gt;
A nice fortress to hand out some steam equipment or personalise and upgrade it. Unfortunately it doesn’t count for large troops who do have to pay the 1 point to join.&lt;br /&gt;
&lt;br /&gt;
The solos this Fortress allows you to give the forge path to mages who don’t have it or increase the POW of those that do have it. This makes a couple of warrior mages a lot more useful (thermo-priest on razorback) and allows a mage like Bal-Torg (who is cheap) to fully control a steam force.&lt;br /&gt;
&lt;br /&gt;
The second solo gives either the ‘Of Uren’ attribute to troops or if they already have it, it gives feal/1. This way you can either control a lot more troops with the provost of Uren or generate some additional TF to call upon miracles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Lor-An-Kor|Lor-An-Kor]]&lt;br /&gt;
This Fortress is free to join and allows you to access the black-blood constructs. &lt;br /&gt;
&lt;br /&gt;
The two solos are ...... [in need of an explanation].&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Naël-Tarn|Naël-Tarn]]&lt;br /&gt;
This Fortress costs 2 AP for each model, and in a 400 AP army allows you to choose two models each turn that get the fierce ability. Also when they use it they count as only light wounded. &lt;br /&gt;
&lt;br /&gt;
One solo allows a model to break away by force not matter the opponent's size&lt;br /&gt;
&lt;br /&gt;
The other is only available to a few characters. [Needs more]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Ogh-Hen-Kir|Ogh-Hen-Kir]]&lt;br /&gt;
For 2 AP for each troop you can keep four extra reserve cards (in a 400 AP army).&lt;br /&gt;
&lt;br /&gt;
The explosive arrow solo is expensive (5AP) for a one shot trick but might be nice if playing against a swarm army with lots of models on the board.&lt;br /&gt;
&lt;br /&gt;
The other was a good way to increase the POW of your lithomancer or te make sure other mages could cast these spells but as the spell selection isn’t very broad (4 available spells) it just isn’t worth it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: The Brotherhood of Bronze|The Brotherhood of Bronze]]&lt;br /&gt;
Not every dwarf can join this. Only those that already have steam-equipment, provosts &amp;amp; armourers. They have to pay 5 extra AP and gain steam/STR equipment this is already a very nice ability. The fact that he can give a steam mask is very nice if given to somebody with high courage and movement (Son of Uren is the best example here)&lt;br /&gt;
&lt;br /&gt;
You then have the option have upgrading the bombardier to zone artillery instead of piercing. If you know you come up against a swarm army this might be useful.&lt;br /&gt;
&lt;br /&gt;
If you manage to include two characters in a 400 AP army you get the clan bonus which means getting a +1 to all steam results. This does usually leave you with few numbers and sometimes it’s better not to go for this bonus but for more figs. It is however achievable in a 300 AP (only one needed) and 500 AP (still only two) army.&lt;br /&gt;
&lt;br /&gt;
One word of warning here: Although it is possible to include the four characters from the brotherhood of bronze in other fortresses (under another name and without their special artefacts) it is NOT possible to include other characters in the BoB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|84&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Brognir, Defender of the Plains]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Elghir the Resolute]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenggar|Fenggar Fist of Bronze]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenggar|Fenggar Iron Hand]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fulgor, Meteor of the Ægis]]&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hirh-Karn the Enraged]]&lt;br /&gt;
|157&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaeghir the Bad-Tempered]]&lt;br /&gt;
|78&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir the Savage]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir, Armorer Dwarf]]&lt;br /&gt;
|69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kal-Nur, Khor Warrior]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kûlzarak, Alchemist Dwarf]]&lt;br /&gt;
|82&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lor-Arkhon the Deranged]]&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lothan, the Beast of Steel]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnus the Mystical]]&lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nerak the Bold]]&lt;br /&gt;
|67&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pillgrim the One-Eyed]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tan-Kaïr, The Fist of Fom-Nur]]&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Ballista)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Cannon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bhor-Hok the Leader&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Black-Blood Automaton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Axe&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Hammer&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Pick Hammer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Armorer&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Blunderbuss-Wielder&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Bombardier 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Bombardier 2&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Musician&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Standard Bearer&lt;br /&gt;
|&lt;br /&gt;
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|Dwarf with Crossbow&lt;br /&gt;
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|-&lt;br /&gt;
|Forge Guardian 1&lt;br /&gt;
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|Forge Guardian 2&lt;br /&gt;
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|Forge Guardian 3&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Hunter on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor Knight of Uren (Artcard)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Knight of Uren 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor Knight of Uren 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor Knight of Uren 3&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor on Attack Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor Warrior 2&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Khor Warrior 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Lithomancer of Tir-Nâ-Bor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Mechanical Familiar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Meteor of the Aegis 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Meteor of the Aegis 2&lt;br /&gt;
|&lt;br /&gt;
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|Mountain Warrior&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Musician of the Plains&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Provost of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 1]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 2]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 3]]&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 4]]&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Standard Bearer of the Plains&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Thermo-Priest 1&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uren's Son&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Veteran Forge Guardian&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Veteran of the Plains&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Young Dwarf on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5651</id>
		<title>Dwarves of Tir-Nâ-Bor</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5651"/>
		<updated>2021-09-29T08:00:27Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_boar.png|thumb|Dwarves of Tir-Nâ-Bor |right]]&lt;br /&gt;
The dwarves, a proud and tenacious people, live in the heart of the Aegus mountain chain ever since the world was the world. The legends of the plains say that these lofty summits, which touch the domain of the gods, are alive. Rock comes to life with a secret shiver and the mountain rumbles and smokes to the rhythm of huge mechanisms of bronze that animate the underground cities of Tir-Na-Bor.&lt;br /&gt;
&lt;br /&gt;
The dwarves have lived for a long time for their means, without counting on anyone, and without taking part in the dangerous games of treacherous alliances. Their homeland is their soul, and strangers are rarely welcome. Those who live on the plans have perpetuated their people's martial traditions, while those of the mountains practice the secrets of the forge and of steam They all await the Argg-Am-Orkk - the final age. An era of destruction predicted by the gods.&lt;br /&gt;
&lt;br /&gt;
There is no longer any time for experiments and for helping each other, for the long wait over with the coming of the Rag'narok. It is time for war. The dwarves raise their weapons and await death with their feet firmly planted on the ground. He who lives last, lives best!&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
As far back as their writs can remember, the dwarves have always existed, just like the animals and the mountains. like many others, the history of the nation of Tir-Na-Bor begins during the Winter of Battles.&lt;br /&gt;
&lt;br /&gt;
At the time the climate was so harsh that herbivores began hunting other animals to feed themselves. Civilisations did the same, and the people that waa harassed the most was the only one to have stocked up massive reserves - the dwarves. That is when the gods came to them to offer a deal. Their children, the giants, were dying and their heavenly parents were no longer there to come to their aid. So the invited the dwarves to their domain of the Aegis, this protecting them from winter and the desires of the other peoples in exchange for food that would allow the giants to survive. The deal was made and the dwarves settle in the caves of the Aegis Mountains. Tir-Na-Bor was born.&lt;br /&gt;
&lt;br /&gt;
When the Winter of Battles was over the dwarves appeared from their sanctuary: some returned to the plains and got on with their lives while others decided to remain in the mountains. So the dwarves lived the ages, renewing the vow that bound them to the gods of the Aegis. Tir-Na-Bor developed, sheltered from need: the mountain dwarves discovered the secrets of metal and the power of steam. As for their brethren of the plains, they became formidable warriors. In time, the dwarves' isolationist traditions became less rigid and they finally decided to go and explore Aarklash. That is how Tir-Na-Bor came to sealing its first alliance with the Empire of the Griffin.&lt;br /&gt;
&lt;br /&gt;
Alas, an important event caught the dwarves with the backs to the wall: the appearance of the demons of Mid-Nor. The divinities of the Aegis, are powerless, for the god of chasms is their equal. Until now the dwarves always felt protected from outside threats, but this one comes from inside.&lt;br /&gt;
&lt;br /&gt;
Has the hour of the Argg-Am-Ork - the end of says - finally arrived?&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Fortresses of Tir-Nâ-Bor&lt;br /&gt;
![[The Fortresses of Tir-Nâ-Bor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Fom-Nur|Fom-Nur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kâ-In-Ar|Kâ-In-Ar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kal-Nam|Kal-Nam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kar-An-Tyr|Kar-An-Tyr]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Lor-An-Kor|Lor-An-Kor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Naël-Tarn|Naël-Tarn]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Ogh-Hen-Kir|Ogh-Hen-Kir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: The Brotherhood of Bronze|The Brotherhood of Bronze]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|84&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Brognir, Defender of the Plains]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Elghir the Resolute]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenggar|Fenggar Fist of Bronze]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenggar|Fenggar Iron Hand]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fulgor, Meteor of the Ægis]]&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hirh-Karn the Enraged]]&lt;br /&gt;
|157&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaeghir the Bad-Tempered]]&lt;br /&gt;
|78&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir the Savage]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir, Armorer Dwarf]]&lt;br /&gt;
|69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kal-Nur, Khor Warrior]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kûlzarak, Alchemist Dwarf]]&lt;br /&gt;
|82&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lor-Arkhon the Deranged]]&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lothan, the Beast of Steel]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnus the Mystical]]&lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nerak the Bold]]&lt;br /&gt;
|67&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pillgrim the One-Eyed]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tan-Kaïr, The Fist of Fom-Nur]]&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Ballista)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Cannon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bhor-Hok the Leader&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Black-Blood Automaton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 3&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Axe&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Hammer&lt;br /&gt;
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|-&lt;br /&gt;
|Boor with Pick Hammer&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Armorer&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Blunderbuss-Wielder&lt;br /&gt;
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|-&lt;br /&gt;
|Dwarf Bombardier 1&lt;br /&gt;
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|Dwarf Bombardier 2&lt;br /&gt;
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|Dwarf Musician&lt;br /&gt;
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|Dwarf Standard Bearer&lt;br /&gt;
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|Dwarf with Crossbow&lt;br /&gt;
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|Forge Guardian 1&lt;br /&gt;
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|Khor on Attack Razorback&lt;br /&gt;
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|Lithomancer of Tir-Nâ-Bor&lt;br /&gt;
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|Mechanical Familiar&lt;br /&gt;
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|Meteor of the Aegis 1&lt;br /&gt;
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|Meteor of the Aegis 2&lt;br /&gt;
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|Mountain Warrior&lt;br /&gt;
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|Musician of the Plains&lt;br /&gt;
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|Provost of Uren&lt;br /&gt;
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|Standard Bearer of the Plains&lt;br /&gt;
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|Thermo-Priest 1&lt;br /&gt;
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|Thermo-Priest 2&lt;br /&gt;
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|Thermo-Priest of Uren&lt;br /&gt;
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|Thermo-Priest on Razorback&lt;br /&gt;
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|Thermo-Warrior 1&lt;br /&gt;
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|Thermo-Warrior 2&lt;br /&gt;
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|Thermo-Warrior of Uren&lt;br /&gt;
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|Uren's Son&lt;br /&gt;
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|Veteran Forge Guardian&lt;br /&gt;
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|Veteran of the Plains&lt;br /&gt;
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|Young Dwarf on Razorback&lt;br /&gt;
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|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5650</id>
		<title>Dwarves of Tir-Nâ-Bor</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Dwarves_of_Tir-N%C3%A2-Bor&amp;diff=5650"/>
		<updated>2021-09-29T07:10:27Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_boar.png|thumb|Dwarves of Tir-Nâ-Bor |right]]&lt;br /&gt;
The dwarves, a proud and tenacious people, live in the heart of the Aegus mountain chain ever since the world was the world. The legends of the plains say that these lofty summits, which touch the domain of the gods, are alive. Rock comes to life with a secret shiver and the mountain rumbles and smokes to the rhythm of huge mechanisms of bronze that animate the underground cities of Tir-Na-Bor.&lt;br /&gt;
&lt;br /&gt;
The dwarves have lived for a long time for their means, without counting on anyone, and without taking part in the dangerous games of treacherous alliances. Their homeland is their soul, and strangers are rarely welcome. Those who live on the plans have perpetuated their people's martial traditions, while those of the mountains practice the secrets of the forge and of steam They all await the Argg-Am-Orkk - the final age. An era of destruction predicted by the gods.&lt;br /&gt;
&lt;br /&gt;
There is no longer any time for experiments and for helping each other, for the long wait over with the coming of the Rag'narok. It is time for war. The dwarves raise their weapons and await death with their feet firmly planted on the ground. He who lives last, lives best!&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Stuff happened. I bet someone died once.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Fortresses of Tir-Nâ-Bor&lt;br /&gt;
![[The Fortresses of Tir-Nâ-Bor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Fom-Nur|Fom-Nur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kâ-In-Ar|Kâ-In-Ar]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kal-Nam|Kal-Nam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Kar-An-Tyr|Kar-An-Tyr]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Lor-An-Kor|Lor-An-Kor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Naël-Tarn|Naël-Tarn]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: Ogh-Hen-Kir|Ogh-Hen-Kir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortress: The Brotherhood of Bronze|The Brotherhood of Bronze]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|84&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aegher the Brief]]&lt;br /&gt;
|129&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|39&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|52&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
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|-&lt;br /&gt;
|[[Bâl-Torg the Elder]]&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Brognir, Defender of the Plains]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Elghir the Resolute]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenggar|Fenggar Fist of Bronze]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|[[Fenggar|Fenggar Iron Hand]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fulgor, Meteor of the Ægis]]&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hirh-Karn the Enraged]]&lt;br /&gt;
|157&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaeghir the Bad-Tempered]]&lt;br /&gt;
|78&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaël the Irascible]]&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir the Savage]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kahinir|Kahinir, Armorer Dwarf]]&lt;br /&gt;
|69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kal-Nur, Khor Warrior]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kûlzarak, Alchemist Dwarf]]&lt;br /&gt;
|82&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lor-Arkhon the Deranged]]&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lothan, the Beast of Steel]]&lt;br /&gt;
|107&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnus the Mystical]]&lt;br /&gt;
|68&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nerak the Bold]]&lt;br /&gt;
|67&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pillgrim the One-Eyed]]&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Pilzenbhir, Defender of the Plains]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tan-Kaïr, The Fist of Fom-Nur]]&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Ballista)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Armored Chariot (Cannon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bhor-Hok the Leader&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Black-Blood Automaton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor on Razorback 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor with Axe&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor with Hammer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boor with Pick Hammer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Armorer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Blunderbuss-Wielder&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Bombardier 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Bombardier 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Musician&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf Standard Bearer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Dwarf with Crossbow&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forge Guardian 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forge Guardian 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Forge Guardian 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Hunter on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Knight of Uren (Artcard)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Knight of Uren 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Knight of Uren 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Knight of Uren 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor on Attack Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Warrior 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Khor Warrior 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Lithomancer of Tir-Nâ-Bor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Familiar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Meteor of the Aegis 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Meteor of the Aegis 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mountain Warrior&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Musician of the Plains&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Provost of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 1]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 2]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 3]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of the Plains|Soldier of the Plains 4]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Standard Bearer of the Plains&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Priest on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Thermo-Warrior of Uren&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uren's Son&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Veteran Forge Guardian&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Veteran of the Plains&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Young Dwarf on Razorback&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Alchemists_of_Dirz&amp;diff=5649</id>
		<title>Alchemists of Dirz</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Alchemists_of_Dirz&amp;diff=5649"/>
		<updated>2021-09-22T00:43:15Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_scorpion.png|thumb|Alchemists of Dirz|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
A mad project was hatched one day in the mind of Dirz, an Akkylannian scientist-monk: the creation of the perfect being according to the criteria by the one god. To do so he called on the impious knowledge of the Order of the Black Togas of Acheron. His ambition brought him to his downfall and then to exile. Accompanied by about a hundred followers, he was forced to flee the Akkylannian lands when the Inquisition declared him a genetic.&lt;br /&gt;
&lt;br /&gt;
It's in the heart of the desert of Syharhalna that he found the salvation and support of  a god, name Arh-Tolth. From their communion was bown what was ot become one of the most powerful nations of Aarklash: the Empire of Dirz.&lt;br /&gt;
&lt;br /&gt;
Dirz used the knowledge given by Arh-Tolth to develop a first generation of clones, the Arhteths. These creatures, as aggressive as they are gigantic, protected the desert against Akkylannian troops before turning on their own creators.&lt;br /&gt;
&lt;br /&gt;
So the alchemists created a second generation of clones, the Isateph, who allowed the Syhars to conquer the desert.&lt;br /&gt;
&lt;br /&gt;
Several events then marked the history of the alchemists of Dirz, among which is the arrival of the goblin ambassadors of N0-Dan-Kar. From their extremely rich genetic potential were born the first rocs, who later rose in rebellion: some fled into the desert while others attempted to overthrow their masters.&lt;br /&gt;
&lt;br /&gt;
Weakened, the alchemists then knew the most tragic incident in their history. Mysterious warrior appeared one desert night and attacked Shamir. Hundreds of Syhars - men, women and children - died atrociously. Dirz was found badly wounded in the Shamir ruins.&lt;br /&gt;
&lt;br /&gt;
Unable to govern, the Heresiearch transmitted his powers to Basyleus Antykain before falling into a torpor from which he never awakened.&lt;br /&gt;
&lt;br /&gt;
The new Shamir was builtat a few days march from where the old one stood. The Syhar Empire was slowly being born again.&lt;br /&gt;
&lt;br /&gt;
Basyleus Villa currently reins as the supreme emperor over the Empire of the Scorpion. He continues the research started several hundred years earlier by the Heresiarch himself.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Akkyshan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Laboratories of the Scorpion&lt;br /&gt;
![[The Laboratories of the Scorpion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Danakil|Danakil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Inuka|Inuka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Noctis Project|Noctis Project]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: S.O.78|S.O.78]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Shamir|Shamir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Tenseth|Tenseth]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Laboratory: Theben|Theben]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Abhan Djamir, Dawn Warrior]]&lt;br /&gt;
|51&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkeon Sanath]]&lt;br /&gt;
|89&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Rage of the Desert]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Azhyan Adjaran]]&lt;br /&gt;
|74&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
[[Laboratory: Inuka|Inuka]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cypher Lukhan]]&lt;br /&gt;
|136&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Mutagenic Surge]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Dominator]]&lt;br /&gt;
[[The Dominating]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cypher Lukhan]]&lt;br /&gt;
|140&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
Keratis Warriors, the Dominators box&lt;br /&gt;
|-&lt;br /&gt;
|[[Kayl Kartan]]&lt;br /&gt;
|56&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Skull of Souls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kayl Kartan]]&lt;br /&gt;
|74&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheris, Clone 66U184]]&lt;br /&gt;
|44&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Blade of Shekara]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kithairin Saar]]&lt;br /&gt;
|160&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 2 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lady Claudia Nessalith]]&lt;br /&gt;
|65&lt;br /&gt;
|Faithful&lt;br /&gt;
|Scorpion Zealot Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Caress of Arh-Tolth]]&lt;br /&gt;
|[[Lady Claudia Nessalith (Capacity)|Lady Claudia Nessalith]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Razheem the Insane]]&lt;br /&gt;
|309&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Living-Legend Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Djinn Treatment]]&lt;br /&gt;
[[Symbiotic Armor]]&lt;br /&gt;
&lt;br /&gt;
[[The Insane's Panache]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Mad Commodore]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Salias Yesod]]&lt;br /&gt;
|72&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Warrior-Mage Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|[[Alchemical Clyster|Alchemical Clyster***]]&lt;br /&gt;
[[The Homunculus]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Prowlers of Shamir]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris#2nd Inc Cloak|Sasia Samaris (Cloak)]]&lt;br /&gt;
|162&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Blade of Siajan]]&lt;br /&gt;
&lt;br /&gt;
[[The Hemostite Mask]]&lt;br /&gt;
&lt;br /&gt;
[[The Crimson Vestal]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Symbiotic Attack]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Cloak of Crawling|The Cloak of Crawling 2]]&lt;br /&gt;
&lt;br /&gt;
[[The Fire and the Malice]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Sasia Samaris box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris#2nd Inc Foot|Sasia Samaris (Foot)]]&lt;br /&gt;
|84&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|-&lt;br /&gt;
|[[Sasia Samaris|Sasia Samaris, The Rose of the Sands]]&lt;br /&gt;
|134&lt;br /&gt;
|Mage&lt;br /&gt;
|Scorpion Adept Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cloak of Crawling|The Cloak of Crawling 1]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sethin, Dawn Warrior]]&lt;br /&gt;
|59&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sîn Assyris]]&lt;br /&gt;
|98&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Fang of Greed]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Hand of Basyleüs]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sykho Volesterus]]&lt;br /&gt;
|27&lt;br /&gt;
|Faithful&lt;br /&gt;
|Scorpion Devout Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Nemesis Beast]]&lt;br /&gt;
|182&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Creature [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 3 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Thissan Ka]]&lt;br /&gt;
|110&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Elite Champion&lt;br /&gt;
[[Laboratory: Danakil|Danakil]]&lt;br /&gt;
|&lt;br /&gt;
|[[Meriaghen's Shield]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Guardian of Danakil]]&lt;br /&gt;
|Confrontation Initiation Set box&lt;br /&gt;
Confrontation Starter Set box&lt;br /&gt;
|-&lt;br /&gt;
|[[Vargas Metatron]]&lt;br /&gt;
|49&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Vargas Metatron]]&lt;br /&gt;
|61&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ysis, The Viper of the Desert]]&lt;br /&gt;
|70&lt;br /&gt;
|Warrior&lt;br /&gt;
|Scorpion Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberration]]&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Alchemical Aberration]]&lt;br /&gt;
|Hybrid box&lt;br /&gt;
|-&lt;br /&gt;
|[[Aberration Prime]]&lt;br /&gt;
|180&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Aberration Prime]]&lt;br /&gt;
[[Aberration Prime - Armors]]&lt;br /&gt;
&lt;br /&gt;
[[Aberration Prime - Heads]]&lt;br /&gt;
&lt;br /&gt;
[[Aberration Prime - Weapons]]&lt;br /&gt;
|Abberation Prime box&lt;br /&gt;
|-&lt;br /&gt;
|[[Alchemical Veteran]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Belisarius Clone]]&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Belisarius Warrior]]&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Centurus Clone|Centurus Clone 1]]&lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Centurus Clones]]&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc dirz centurusclone.jpg|Centurus Clone 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Centurus Clone|Centurus Clone 2]]&lt;br /&gt;
|56&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc dirz centurusclone2.jpg|Centurus Clone 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 1]]&lt;br /&gt;
|11&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 2]]&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Box&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Clones of Dirz box&lt;br /&gt;
Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 3]]&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Clone of Dirz|Clone of Dirz 4]]&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson Servant#Crimson Fury|Crimson Fury]]&lt;br /&gt;
|26&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |1 &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Crimson Furies]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Crimson Servant]]&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Crimson Servants]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Clone|Dasyatis Clone 1]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Anthemis Treatment]]&lt;br /&gt;
[[Atlas Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[The Dasyatis Clones|Antimone Treatment]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Dasyatis Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Clone|Dasyatis Clone 2]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dasyatis Guard]]&lt;br /&gt;
|89&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dawn Warrior]]&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Biopsist|Dirz Biopsist 1]]&lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Biopsist|Dirz Biopsist 2]]&lt;br /&gt;
|31&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Crossbowman|Dirz Crossbowman 1]]&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Crossbowman|Dirz Crossbowman 2]]&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Halberdier]]&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirz Musician]]&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hybrid]]&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Hybrid box&lt;br /&gt;
The Heresiarch's Rejects box&lt;br /&gt;
|-&lt;br /&gt;
|[[Jadharis Clone]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Jadharis Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 1]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 2]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 3]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Keratis Warriors, The Dominators box&lt;br /&gt;
|-&lt;br /&gt;
|[[Keratis Warrior|Keratis Warrior 4]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Musician of Dirz]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefarius Clone]]&lt;br /&gt;
|105&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Nefarius Clones]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemesis Clone]]&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Nemesis Clones]]&lt;br /&gt;
|Hybrid-Nemesis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Pest of Flesh]]&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Phemora Clones]]&lt;br /&gt;
|Hybrid box&lt;br /&gt;
The Heresiarch's Rejects box&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion Neuromancer]]&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Masters of the Mind]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorpion Oriflamme]]&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Oriflamme of Shamir]]&lt;br /&gt;
|Living-Legend&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 1]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[The Guardian of Danakil]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Confrontation Initiation Set box&lt;br /&gt;
Confrontation Starter Set box&lt;br /&gt;
&lt;br /&gt;
The Sentinels of Danakil box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 2]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel of Danakil|Sentinel of Danakil 3]]&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Skorize Warrior]]&lt;br /&gt;
|32&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Scorpion Claws]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Standard Bearer of Dirz]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Scorpion War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Standard Bearer of the Scorpion]]&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack|Warriors of the Rag'Narok card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tarascus#Dirz|Tarascus of Dirz]]&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Tarascus Charge]]&lt;br /&gt;
[[Tarascus Jaws]]&lt;br /&gt;
&lt;br /&gt;
[[Roar#Tarascus|Roar]]&lt;br /&gt;
&lt;br /&gt;
[[Sweep#Tarascus|Sweep]]&lt;br /&gt;
&lt;br /&gt;
[[The Tarascus]]&lt;br /&gt;
|Tarascus box&lt;br /&gt;
[[Titan]]&lt;br /&gt;
&lt;br /&gt;
[[Resin]]&lt;br /&gt;
&lt;br /&gt;
[[Mail Order Service|VPC]] [[:File:Vpc dirz tarascushead.jpg|Alternative Head]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 1]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 2]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Dirz|Tiger of Dirz 3]]&lt;br /&gt;
|51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiger of Shamir]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Laboratories of the Scorpion|The Laboratories of the Scorpion card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vicar of Dirz]]&lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Dark Blades]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Warlike Moloch]]&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Warlike Molochs]]&lt;br /&gt;
|[[Grimoire: Typhonism]]&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Endocrinal Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[Hexalid Crossbow]]&lt;br /&gt;
&lt;br /&gt;
[[Neuro-Sting of Pain]]&lt;br /&gt;
&lt;br /&gt;
[[Oculus Treatment]]&lt;br /&gt;
&lt;br /&gt;
[[The Companion of Torments]]&lt;br /&gt;
&lt;br /&gt;
[[Treatment M65 &amp;quot;Dark Blood&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Encephalic Laceration]]&lt;br /&gt;
&lt;br /&gt;
[[Claws of Arh-Tolth]]&lt;br /&gt;
&lt;br /&gt;
[[Tunic of Blood]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Bloody Bitterness]]&lt;br /&gt;
&lt;br /&gt;
[[Dark Arcana]]&lt;br /&gt;
&lt;br /&gt;
[[Desert Wind]]&lt;br /&gt;
&lt;br /&gt;
[[Orb of Blackness]]&lt;br /&gt;
&lt;br /&gt;
[[Plasmatic Silica]]&lt;br /&gt;
&lt;br /&gt;
[[Spiritual Perversion]]&lt;br /&gt;
&lt;br /&gt;
[[Suspect Injection]]&lt;br /&gt;
&lt;br /&gt;
[[Tetany]]&lt;br /&gt;
&lt;br /&gt;
[[The Eye of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
[[The Kiss of Darkness]]&lt;br /&gt;
&lt;br /&gt;
[[Word of Pain]]&lt;br /&gt;
&lt;br /&gt;
[[Grimoire: Typhonism]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[Capture]]&lt;br /&gt;
&lt;br /&gt;
[[Intimidation]]&lt;br /&gt;
&lt;br /&gt;
[[The Kiss of the Desert]]&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[The Root of All Evil]]&lt;br /&gt;
&lt;br /&gt;
[[Salias' Scenario]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Scorpion Oriflamme is one of a few non-Character Living-Legend units.&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Da%C3%AFkinee_Elves&amp;diff=5647</id>
		<title>Daïkinee Elves</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Da%C3%AFkinee_Elves&amp;diff=5647"/>
		<updated>2021-09-21T01:13:49Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_scarab.png|thumb|Daïkinee Elves|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
There is no trace of the elves before the Age of Re-birth. Their first steps in Aarklash's history are compiled in the tales of other peoples. As for the Daikinee's collective memory, it begins at the moment the a handful of the courageous warrior leave the Emerald Forest to go looking for the god of dawn.&lt;br /&gt;
&lt;br /&gt;
Aoh, the spirit of all life had lost his mind. having become the Spirit of Winter, he sent his warriors to petrify the Eternal Forest. Aekhyn and Earhe, the spirits of Quithayran, were on the lookout. Eakhyn, the god of dawn, left to confront Winter accompanied by the fayes, the spirit guardians of nature. Earhe, the goddess of dusk, asked the elves ot protect Quithayran while went to cure Aoh.&lt;br /&gt;
&lt;br /&gt;
When the fayes returned, Eakhyn had disappeared. All understood the reason why on Earhe's return. Within her she carried Aoh's pain and she gave birth to Wisshard, a gigantic beast.&lt;br /&gt;
&lt;br /&gt;
Wisshard was consumed by an unmentionable hunger that he sought to appease by devouring all the creatures that passed within his reach. Earhe was still too weak to fight, and the fayes were swallowed up one after another. Only Eakryn could vanquish Wissahd. So the elves and the fayes decided to embark on a quest for the god of dawn.&lt;br /&gt;
&lt;br /&gt;
The Daikinees thus roamed in the borders of history. For a long time they remained an isolated people who resisted the presence of strangers in their territory.&lt;br /&gt;
&lt;br /&gt;
Everything change about five centuries ago when Queen Fayre Ne-Inekia, the wife of King Seos, gave birth to the twins Elhan and Silmea. At Seo's death, Serrelis, the was of succession, broke out. Elhan abdicated and founded the Wynwall nation in the region of Lanever. a generation later Silmea's daughter Scealin took possession of the domain of Ashinan without anyone being able ot stop her.&lt;br /&gt;
&lt;br /&gt;
Fatality has befallen the Eternal Forest. Quithayran and the fayes are dying off. Darkness has swept over Aarklash....Aoh is once again ill.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Daïkinee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. [[Regeneration]]&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Erhÿl the Wildcat]]&lt;br /&gt;
|76&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|NACORD member exclusive&lt;br /&gt;
|-&lt;br /&gt;
|[[Irul, Tribal Chief]]&lt;br /&gt;
|25&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaëliss|Kaëliss the Silent]]&lt;br /&gt;
|55&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Regular Champion&lt;br /&gt;
&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Maalivatë]]&lt;br /&gt;
[[Pack: The Howling Pack|The Howling Pack]]&lt;br /&gt;
|Rackham Paint Starter set&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaëliss|Kaëliss, Voice of the Pariahs]]&lt;br /&gt;
|70&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee/Wolfen Regular Champion&lt;br /&gt;
&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Voice of the Pariahs]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kurujaï, Daïkinee Archer]]&lt;br /&gt;
|45&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Bow-Spirit]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Maneös, Scarab Warrior]]&lt;br /&gt;
|85&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Goan]]&lt;br /&gt;
[[The Shell of Anura]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Meari the Protector]]&lt;br /&gt;
|33&lt;br /&gt;
|Faithful&lt;br /&gt;
|Daïkinee Devout&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Emerald Champion]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Numaë, Daïkinee Guardian]]&lt;br /&gt;
|45&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Secret of the Chameleon]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Onental the Smuggler]]&lt;br /&gt;
|60&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Quicksilver]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaenre, Daïkinee Sentry]]&lt;br /&gt;
|33&lt;br /&gt;
|Mage&lt;br /&gt;
|Daïkinee Initiate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Claw of Shaenre]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Archer]]&lt;br /&gt;
|15&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc daikinee daikineearcher.jpg|Daïkinee Archer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Guardian]]&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Musician]]&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Standard-Bearer]]&lt;br /&gt;
|15&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Sylph]]&lt;br /&gt;
|15&lt;br /&gt;
|2&lt;br /&gt;
|[[The Daïkinee Sylphs]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Daïkinee Zephyr]]&lt;br /&gt;
|25&lt;br /&gt;
|2&lt;br /&gt;
|[[The Daïkinee Zephyrs]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dream Warrior]]&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|[[The Dream Warriors]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis Scarab]]&lt;br /&gt;
|13&lt;br /&gt;
|1 &lt;br /&gt;
|[[The Genesis Scarab]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandigorn Warrior]]&lt;br /&gt;
|55&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarab Warriors|Scarab Warrior]]&lt;br /&gt;
|30&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Arrows of Alabaster]]&lt;br /&gt;
&lt;br /&gt;
[[Fayery Lemure]]&lt;br /&gt;
&lt;br /&gt;
[[Scepter of the Scarab]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Earhë's Eye]]&lt;br /&gt;
&lt;br /&gt;
[[Mandigorn Resurrection]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Emerald Veil]]&lt;br /&gt;
&lt;br /&gt;
[[Phantasmagoric Fear]]&lt;br /&gt;
&lt;br /&gt;
[[Wall of Thorns]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* The Daïkinee are one the smallest fieldable army within Confrontation.&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Cynw%C3%A4ll_Elves&amp;diff=5646</id>
		<title>Cynwäll Elves</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Cynw%C3%A4ll_Elves&amp;diff=5646"/>
		<updated>2021-09-20T23:35:56Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_dragon.png|thumb|Cynwäll Elves|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The history of the Cynwall elves begins during the Serrelis, the fratricidal war that opposed Elhan and Silmae for the conquest of the thrones of Quithayran. In effect, these twin brothers were born of the union of an elf and a faye, both coming from the royal family and families very close to the still uunique throne of this people.&lt;br /&gt;
&lt;br /&gt;
But though Elhan and Silmae were twins by their blood, they weren't so by the gifts the had received, and their differences grew during their whole childhood.&lt;br /&gt;
&lt;br /&gt;
When the time came to enthrone a new king, Elhan was so close to the mortals that the elves of Aarklash could only envision this wise and tolerant prince leading them. The faye preferred the fiery Silmae without a shadow of a doubt. Their respective partisans&amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; scheme quickly degenerated into an armed conflict.&lt;br /&gt;
&lt;br /&gt;
No one heeded the princes' wish for conciliation. After having secretly met with his brother, Elhan stepped down and condemned himself to Cynwe - exiled. His most faithful servants followed him when he left Quithayran to go and settle in the forest of Allivie, the domain of the dragons of Lanever.&lt;br /&gt;
&lt;br /&gt;
The elves of Elhan slowly prospered, hidden from other peoples' eyes by their solitary mores ad their introspection. Centuries went by....&lt;br /&gt;
&lt;br /&gt;
The Cynwalls awaked during the battle of Kaiber, Aarklash then discovered that the exiled elves had harnessed power of unimaginable artefacts and had made pacts with dragons of the peaks.&lt;br /&gt;
&lt;br /&gt;
The Age of Darkness forced the Cynwalls to end their tradition of neutrality and to intervene to save Aarklash. Every one of the appearances on a battlefield brings the warriors of Light valour and courage.&lt;br /&gt;
&lt;br /&gt;
Yet the Dragons seem troubled by a shameful fate. little by little the Cynwalls distance themselves form the wold that they have sworn to protect for reasons only known to them. Their gaze darkens without their unfailing allies the Lions and the Griffins being able to comfort them at all&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Cynwall:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Good discipline – with typical character DIS ratings hovering around 6, with our without leadership, the Cynwall stand a reasonable chance of going first unless they are facing an extreme high DIS army such as Griffins or Dwarves.&lt;br /&gt;
*Good magic – The Republic of Lanever really shines when it comes to spell buffs.&lt;br /&gt;
*Good initiative – Most Cynwall units either have an INI of 4, or can boost their INI to 4 with Concentration.&lt;br /&gt;
*Above average speed (12.5) – While not exceptional, their speed of 12.5 means that they have a distinct advantage over most of the other armies in the game in this regard – particularly against Dwarven armies and against Acheron.&lt;br /&gt;
*Highly synergistic – Most units have useful special abilities, and when used in tandem, become much more powerful than they would be otherwise.&lt;br /&gt;
*High numbers of shooters – Cynwall have five separate shooter troops that run the range of troop types, from basic all purpose cannon fodder to elite melee to elite ranged.&lt;br /&gt;
*High resistance to FEAR – Typically, FEAR will be a non-issue for this army, lacking some really bad rolls. Much of the army is actually outright immune to FEAR.&lt;br /&gt;
*Versatile – With an extremely wide range of skills and abilities, about the only thing the Cynwall ''can’t'' do is simply bull rush their way through an enemy force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Highly synergistic – The flip side of great synergy is that you actually have to attain this synergy, or your army isn’t anywhere near as effective as it otherwise would be. Cynwall don’t play like most armies; they take an annoyingly long time to figure out. When you are first starting with this army, be prepared to lose. A lot.&lt;br /&gt;
*Strictly average combat stats – The strength of the Cynwall fighter tends to be in its abilities, and not in its STR or RES. Short of the Dragon, the closest thing the Cynwall have to a beat-stick is the Nova with a STR of 9 and a RES of 10 for 62 AP.&lt;br /&gt;
*Expensive units – These elves tend to be expensive. Their basic troops start at 17 AP, and it only goes up from there. Akhamials are cheaper, but they pay for it in stat hits.&lt;br /&gt;
*Glass-jawed characters (some exceptions apply) – Only one Lanever hero has a RES higher than 7. Most of their heroes, while very skillful, cannot take a hit.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Cynwäll Ways&lt;br /&gt;
![[The Cynwäll Ways]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Army of the Republic|The Army of the Republic]]&lt;br /&gt;
For 0 AP, this Way allows you to field up to six regulars or veterans per card provided at least 50% of your force is made up of regulars and/or or veterans. Two solos are selectable here. The first is called Republican Pool. It costs 3 AP, and allows you to choose between Artifact / 1, Loyal / 1, and Fine Blade (you must choose one at the beginning of the game). The other solo is called Brother-in-arms, costs 1 AP, and gives Survival Instinct.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Blade of Truth|The Blade of Truth]]&lt;br /&gt;
Here's the one everyone likes to talk about, and it's every bit as good as people say. For 1 AP per fig, you gain the potential to gain +1 concentration for every Cynwall with the ability in your army. The catch? Before the match begins, you must offer your opponent the chance to surrender. So long as you remember to do so, everyone with the ability gains +1 concentration.&lt;br /&gt;
&lt;br /&gt;
As if that were not enough, the solos bring this Way well into the realm of awesome. The first, Ire (2 AP), gives Implacable / 1 to whoever you give it to, which is cool in Confrontation, but downright amazing in Rag'narok. This is particularly evil to give to Quasars. They will usually kill their target, and having an additional pursuit move can be exactly what you need in a combat situation. The second, Determination, is the one most people talk about. For 2 AP, you can put your Concentration into any stat except for POW or Aspects. In case you weren't paying attention, this is the solo that lets you have Azure Hunters with an AIM of 6.&lt;br /&gt;
&lt;br /&gt;
Finally, this Way changes the Cynwall rules of alliance. Instead of the normal '30%' rules, a Blade of Truth army can take up to 33% of its army as Griffins, and 33% of its army as Lions. The remaining 33% must be made up of Cynwall bound to the Blade of Truth. Blade of Truth armies cannot include other allies, save for Elementals or Immortals.&lt;br /&gt;
&lt;br /&gt;
People talk a lot about Azure Hunters who can hit on a roll of a 1 at medium range (up to 40 cm away), but for my money, Khidaryms with Concentration / 3 is where it's at. With STR 11, they are downright impressive as heavy hitters; with DEF 8, there is little they cannot block, and you can succesfully perform a sustained defense against all but the most skillful enemy fighters.&lt;br /&gt;
&lt;br /&gt;
Be strategic about who you give Determination to. Azure Hunters is a good bet, but not the only good bet. Varsym Killers with a pumpable RES (and 3 points they can put into it) can go a long way towards making the unit more survivable, and the same goes for Nelphaell. Nelphaell with RES 5? Not so impressive. Nelphaell with RES 8? Now that's more like it. On the other hand, a Nelphaell with an AIM of 8 is going to send shivers of fear up most people's spines. Conversely, giving Determination to Sylann gives you a potential DIS as high as 11, and that's ''without'' a War-Staff! Be creative. You are limited only by the current pool of Cynwall units in release.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Elders' Legacy|The Elders' Legacy]]&lt;br /&gt;
Another good, solid theme. This Way costs 1 AP per nonconstruct fig you include in the army, and at least 50% of your force must be made up of Constructs. In return for paying this cost with every nonconstruct, every Construct becomes 3 AP cheaper. For 2 AP, you can give Resolution/2 to any construct. For 4 AP, you can give Recovery/3 to any Cynwall magician who masters Solaris magic. Finally, for 3 AP, you can give any Akhamial +2.5 MOV and Scout. This last point is worth underlining. +2.5 MOV and Scout for 3 AP. And for including them in the force, they cost 3 AP less. There's no reason ''not'' to do this.&lt;br /&gt;
&lt;br /&gt;
Obviously, with this theme, it is best to focus on a construct army supported by spellcasters. Someone had to state the obvious, right? Consider it stated. Still, don't be afraid to mix in some non-construct fighters (so long as you meet the 50% construct minimum). Scouting Akhamials can cause some serious nightmares for an enemy force, but don't get carried away - Akhamials, though amazing units, are very easily overwhelmed if you send them out unsupported against any but the most vulnerable targets. Unless your intent is a suicide run, the usual rules for scouts apply.&lt;br /&gt;
&lt;br /&gt;
I like to use my upgraded Akhamials to get off free charges to tie up enemy heavies for a round while the rest of my force pounces on their support. The 3.5 changes have been particularly helpful in this regard, giving them an assault fire shot on top of their already fear-immune charge. Sacrificing 14 AP to tie up and possibly wound a Predator of Blood, or a Tyrant, a D-Clone, or the like? I'll take that trade.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Equanimous Monasteries|The Equanimous Monasteries]]&lt;br /&gt;
Widely argued to the best of the Cynwall Ways point for point. For the cost of two AP per fig, provided you have at least one Cynwall Warrior-monk per slice of 200 AP (even incomplete) that you field, all friendly fighters gain Sequence/1 (+1 to their Sequence value if they already have the ability) and +1 INI. Now, that in itself is amazingly good, but what really brings this theme into the realm of sheer awesome is the solos. One of them is just OK. For 2 AP, you can give a fighter Loyal/1. The other, Martial Teacher, is downright jaw-droppingly amazing. For 4 AP, you can give an Equanime a solo that gives Counter-attack to every friendly fighter (apart from Constructs) inside his aura of faith. Add some divine spells on top of that, and this theme becomes pure win.&lt;br /&gt;
&lt;br /&gt;
With this theme, it is helpful to go for models with high attack and defence scores. Most Cynwall have that, naturally, but some are higher than others. If you are paying for the Martial Teacher solo (and it is always, ''always'' worth it), it is helpful to prioritize units that can put Concentration into Defence to help you get those Counter-Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Light Dragon|The Light Dragon]]&lt;br /&gt;
For 1 AP per fig, and provided that at least 30% of your strategic value is made up of Dragons (Cynwall Dragons or Wyrms), not only do the dragons acquire scout, but a number of Cynwall units equal to the combined Force of your dragons also gain the ability. There are two solos available, one of which buffs the Dragon aura ability (allowing it to stack up to three times), the other of which gives Consciousness. This theme is not entirely practical for a 400 point game, but can be made to work, provided you don't mind having a frighteningly low model count. This theme can really shine in 600 AP+ games, but Ragnarok is where it really comes into its own.&lt;br /&gt;
&lt;br /&gt;
If you insist on using this Way in Confrontation, make good use of your Scouts. Be creative. Try to give scout to models that would horrify you to face as scouts. A scouting dragon teamed up with a scouting Echahim and Khidarym can make for an amazing strike force, and a scouting Nelphaell is just wrong on many different levels.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Way of the Trihedron|The Way of the Trihedron]]&lt;br /&gt;
The Way of the Trihedron requires that you form at least one group of three Cynwall units to be a trihedron. You can actually include as many trihedrons as you please, though. It costs 1 AP per fig to bind it to this theme. In return, each trihedron is activated on its own card (even if each fig in the trihedron is different), and every trihedron member gains Survival Instinct if they are within 10cm of another member of the trihedron. In Trihedrons that contain a Faithful and at least one fig which (not the Faithful) has a piece of Helianthic equipment, then each survival instinct roll each member of the trihedron makes can be rerolled once.&lt;br /&gt;
&lt;br /&gt;
The solos for this Way are interesting. The first, geared towards Dogs of War, (1 AP) allows you to exchange renown for resource points at the end of every scenario at a 1 to 1 ratio. The second can be given to any character who is part of a trihedron, and gives that character leadership/10 (or +10 cm to their leadership range) at a cost equal to either their COU or their DIS, whichever is higher. The last solo gives Scout for 3 AP to any fig with a RES less than or equal to 10.&lt;br /&gt;
&lt;br /&gt;
The Way of the Trihedron is one that I have been doing much experimenting with as of late, and I find that I like it almost as much as I like the Equanime Monestaries. The theme drastically changes the way you design your army: you need each Trihedron to be able to function on its own as well as within the larger context of your army, and once this is accomplished, it becomes something like playing three (or more, or less) seperate Dogs of War squads simultaneously and in support of each other.&lt;br /&gt;
&lt;br /&gt;
ry to put together into the same trihedron units that have synergies with each other. A trihedron that consists of an Equanime, a Khidarym, and a Kestrel, for example (Kestrels and Khidaryms work well together, Sequence + Feint is always a winner, and while he's at it, the Equanime can toss Lethal Vision onto the Khidarym). Another trihedron that has brought me much success is an all scouting Trihedron that consists of Nelphaell, an Azure Hunter, and an Asadar bodyguard. Maelyn (with helianthic masterpiece and solar power) is best put into a trihedron that can make use of her helianthic buffs, and so on.&lt;br /&gt;
&lt;br /&gt;
With this theme, it is probably best to substitute Echahims for Varsyms and Varsym Killers: the Echahim's mobility is not going to be as useful when it is compelled to remain within 10 cm of its fellows lest it break the trihedron.&lt;br /&gt;
|}&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Galhyan, Cynwäll Heliast]]&lt;br /&gt;
|95&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Adept&lt;br /&gt;
|[[Galhyan's Masquerade]]&lt;br /&gt;
|[[Chain of Automatons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lens Mendkenn, Echahïm]]&lt;br /&gt;
|125&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|[[The Blades of Tamdeelith]]&lt;br /&gt;
[[The Helianthic Stilts]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Echahïms]]&lt;br /&gt;
[[Echahïm Cynwälls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Maelÿn]]&lt;br /&gt;
|44&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Initiate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mehöl, Guardian of the Sphinx]]&lt;br /&gt;
|72&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Menerän]]&lt;br /&gt;
|60&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Regular Champion&lt;br /&gt;
|[[The Dragon Scale]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Cynwäll War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nalkyr Maloth, Initiate Dragon]]&lt;br /&gt;
|200&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Initiate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
No model&lt;br /&gt;
|-&lt;br /&gt;
|[[Nelphaëll]]&lt;br /&gt;
|103&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soïm, Equanimous Warrior]]&lt;br /&gt;
|129&lt;br /&gt;
|Faithful&lt;br /&gt;
|Cynwäll Zealot&lt;br /&gt;
|[[Huante's Prayer]]&lt;br /&gt;
[[The Avenger's Crest]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Equanimous Warriors]]&lt;br /&gt;
[[The Trihedron of Kaïber]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syd De Kaïber]]&lt;br /&gt;
|105&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|[[The Dark Echyrion]]&lt;br /&gt;
[[The Noble Echyrion]]&lt;br /&gt;
|[[The Puppeteer's Torment]]&lt;br /&gt;
|[[The Hero of Kaïber]]&lt;br /&gt;
|''[[:File:Publication rackham thefaultofkaiber.zip|The Fault of Kaïber]]'' novel box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sÿlann, Khidarÿm Champion]]&lt;br /&gt;
|135&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Elite Champion&lt;br /&gt;
|[[Shiraen, Synchronic Blade]]&lt;br /&gt;
[[The Celestial Wing]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Khidarÿms]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Akhamiäl]]&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|[[Luminous Stranglehold]]&lt;br /&gt;
[[The Cynwäll Akhamiäls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Asadar|Cynwäll Asadar 1]]&lt;br /&gt;
|39&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Asadar|Cynwäll Asadar 2]]&lt;br /&gt;
|39&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Azure Hunter]]&lt;br /&gt;
|26&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Construct Warrior]]&lt;br /&gt;
|35&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[Luminous Stranglehold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Dragon]]&lt;br /&gt;
|175&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Dragons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Echahïm]]&lt;br /&gt;
|37&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Echahïms]]&lt;br /&gt;
[[Echahïm Cynwälls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Khidarÿm|Cynwäll Khidarÿm 1]]&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Cynwäll Khidarÿms]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Khidarÿm|Cynwäll Khidarÿm 2]]&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Nova|Cynwäll Nova 1]]&lt;br /&gt;
|62&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Luminous Stranglehold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Nova|Cynwäll Nova 2]]&lt;br /&gt;
|62&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Pulsar]]&lt;br /&gt;
|55&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Quasar]]&lt;br /&gt;
|75&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 1]]&lt;br /&gt;
|24&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |3 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 2]]&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 3]]&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm]]&lt;br /&gt;
|17&lt;br /&gt;
|8 (Selsÿm box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Synchronïme]]&lt;br /&gt;
|32&lt;br /&gt;
|1&lt;br /&gt;
|[[Ellipse]]&lt;br /&gt;
|[[The Synchronïmes]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Varsÿm]]&lt;br /&gt;
|29&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Varsÿms]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Wyrm]]&lt;br /&gt;
|750&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Wyrms]]&lt;br /&gt;
[[Winged Hurricane]]&lt;br /&gt;
&lt;br /&gt;
[[Wyrm Breath]]&lt;br /&gt;
&lt;br /&gt;
[[Sweep#Wyrm|Sweep]]&lt;br /&gt;
&lt;br /&gt;
[[Roar#Wyrm|Roar]]&lt;br /&gt;
|[[Titan]]&lt;br /&gt;
[[Resin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Equanimous Warrior|Equanimous Warrior 1]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Equanimous Warriors]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Mail Order Service|VPC]] [[:File:Vpc cynwall equanimouswarrior.jpg|Equanimous Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Equanimous Warrior|Equanimous Warrior 2]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Kestrel]]&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Musician]]&lt;br /&gt;
|20&lt;br /&gt;
|1 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Standard-Bearer]]&lt;br /&gt;
|20&lt;br /&gt;
|1 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Truth Warrior]]&lt;br /&gt;
|20&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Varsÿm Killer]]&lt;br /&gt;
|35&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Orb of Resonance]]&lt;br /&gt;
&lt;br /&gt;
[[Solar Crown]]&lt;br /&gt;
&lt;br /&gt;
[[The Aureate Crown]]&lt;br /&gt;
&lt;br /&gt;
[[The Miragyre]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Elusive Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Intangible Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Invisible Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Lethal Vision]]&lt;br /&gt;
&lt;br /&gt;
[[Painful Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Prophetic Truth]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Blinding Flash]]&lt;br /&gt;
&lt;br /&gt;
[[Desynchronization]]&lt;br /&gt;
&lt;br /&gt;
[[Draconic Pact]]&lt;br /&gt;
&lt;br /&gt;
[[Forge of the Heliasts]]&lt;br /&gt;
&lt;br /&gt;
[[Helianthic Masterpiece]]&lt;br /&gt;
&lt;br /&gt;
[[Solar Power]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Neither profile of the [[Cynwäll Quarterstaffer]] are not part of the Cynwäll army.&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Cynw%C3%A4ll_Elves&amp;diff=5645</id>
		<title>Cynwäll Elves</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Cynw%C3%A4ll_Elves&amp;diff=5645"/>
		<updated>2021-09-20T23:32:25Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_dragon.png|thumb|Cynwäll Elves|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The history of the Cynwall elves begins during the Serrelis, the fratricidal war that opposed Elhan and Silmae for the conquest of the thrones of Quithayran. In effect, these twin brothers were born of the union of an elf and a faye, both coming from the royal family and families very close to the still uunique throne of this people.&lt;br /&gt;
&lt;br /&gt;
But though Elhan and Silmae were twins by their blood, they weren't so by the gifts the had received, and their differences grew during their whole childhood.&lt;br /&gt;
&lt;br /&gt;
When the time came to enthrone a new king, Elhan was so close to the mortals that the elves of Aarklash could only envision this wise and tolerant prince leading them. The faye preferred the fiery Silmae without a shadow of a doubt. Their respective partisans&amp;lt;nowiki&amp;gt;''&amp;lt;/nowiki&amp;gt; scheme quickly degenerated into an armed conflict.&lt;br /&gt;
&lt;br /&gt;
No one heeded the princes' wish for conciliation. After having secretly met with his brother, Elhan stepped down and condemned himself to Cynwe - exiled. His most faithful servants followed him when he left Quithayran to go and settle in the forest of Allivie, the domain of the dragons of Lanever.&lt;br /&gt;
&lt;br /&gt;
The elves of Elhan slowly prospered, hidden from other peoples' eyes by their solitary mores ad their introspection. Centuries went by....&lt;br /&gt;
&lt;br /&gt;
The Cynwalls awaked during the battle of Kaiber, Aarklash then discovered that the exiled elves had harnessed power of unimaginable artefacts and had made pacts with dragons of the peaks.&lt;br /&gt;
&lt;br /&gt;
The Age of Darkness forced the Cynwalls to end their tradition of neutrality and to intervene to save Aarklash. Every one of the appearances on a battlefield brings the warriors of Light valour and courage.&lt;br /&gt;
&lt;br /&gt;
Yet the Dragons seem troubled by a shameful fate. little by little the Cynwalls distance themselves form the wold that they have sworn to protect for reasons only known to them. Their gaze darkens without their unfailing allies the Lions and the Griffins being able to comfort them at all&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of Cynwall:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Good discipline – with typical character DIS ratings hovering around 6, with our without leadership, the Cynwall stand a reasonable chance of going first unless they are facing an extreme high DIS army such as Griffins or Dwarves.&lt;br /&gt;
*Good magic – The Republic of Lanever really shines when it comes to spell buffs.&lt;br /&gt;
*Good initiative – Most Cynwall units either have an INI of 4, or can boost their INI to 4 with Concentration.&lt;br /&gt;
*Above average speed (12.5) – While not exceptional, their speed of 12.5 means that they have a distinct advantage over most of the other armies in the game in this regard – particularly against Dwarven armies and against Acheron.&lt;br /&gt;
*Highly synergistic – Most units have useful special abilities, and when used in tandem, become much more powerful than they would be otherwise.&lt;br /&gt;
*High numbers of shooters – Cynwall have five separate shooter troops that run the range of troop types, from basic all purpose cannon fodder to elite melee to elite ranged.&lt;br /&gt;
*High resistance to FEAR – Typically, FEAR will be a non-issue for this army, lacking some really bad rolls. Much of the army is actually outright immune to FEAR.&lt;br /&gt;
*Versatile – With an extremely wide range of skills and abilities, about the only thing the Cynwall ''can’t'' do is simply bull rush their way through an enemy force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Highly synergistic – The flip side of great synergy is that you actually have to attain this synergy, or your army isn’t anywhere near as effective as it otherwise would be. Cynwall don’t play like most armies; they take an annoyingly long time to figure out. When you are first starting with this army, be prepared to lose. A lot.&lt;br /&gt;
*Strictly average combat stats – The strength of the Cynwall fighter tends to be in its abilities, and not in its STR or RES. Short of the Dragon, the closest thing the Cynwall have to a beat-stick is the Nova with a STR of 9 and a RES of 10 for 62 AP.&lt;br /&gt;
*Expensive units – These elves tend to be expensive. Their basic troops start at 17 AP, and it only goes up from there. Akhamials are cheaper, but they pay for it in stat hits.&lt;br /&gt;
*Glass-jawed characters (some exceptions apply) – Only one Lanever hero has a RES higher than 7. Most of their heroes, while very skillful, cannot take a hit.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Cynwäll Ways&lt;br /&gt;
![[The Cynwäll Ways]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Army of the Republic|The Army of the Republic]]&lt;br /&gt;
For 0 AP, this way allows you to field up to 6 regulars or veterans per card provided at least 50% of your force is made up of regulars and/or or veterans. Two solos are selectable here. The first is called Republican Pool. It costs 3 AP, and allows you to choose between Artifact / 1, Loyal / 1, and Fine Blade (you must choose one at the beginning of the game). The other solo is called Brother-in-arms, costs 1 AP, and gives Survival Instinct.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Blade of Truth|The Blade of Truth]]&lt;br /&gt;
Here's the one everyone likes to talk about, and it's every bit as good as people say. For 1 AP per fig, you gain the potential to gain +1 concentration for every Cynwall with the ability in your army. The catch? Before the match begins, you must offer your opponent the chance to surrender. So long as you remember to do so, everyone with the ability gains +1 concentration.&lt;br /&gt;
&lt;br /&gt;
As if that were not enough, the solos bring this Way well into the realm of awesome. The first, Ire (2 AP), gives Implacable / 1 to whoever you give it to, which is cool in Confrontation, but downright amazing in Rag'narok. This is particularly evil to give to Quasars. They will usually kill their target, and having an additional pursuit move can be exactly what you need in a combat situation. The second, Determination, is the one most people talk about. For 2 AP, you can put your Concentration into any stat except for POW or Aspects. In case you weren't paying attention, this is the solo that lets you have Azure Hunters with an AIM of 6.&lt;br /&gt;
&lt;br /&gt;
Finally, this Way changes the Cynwall rules of alliance. Instead of the normal '30%' rules, a Blade of Truth army can take up to 33% of its army as Griffins, and 33% of its army as Lions. The remaining 33% must be made up of Cynwall bound to the Blade of Truth. Blade of Truth armies cannot include other allies, save for Elementals or Immortals.&lt;br /&gt;
&lt;br /&gt;
People talk a lot about Azure Hunters who can hit on a roll of a 1 at medium range (up to 40 cm away), but for my money, Khidaryms with Concentration / 3 is where it's at. With STR 11, they are downright impressive as heavy hitters; with DEF 8, there is little they cannot block, and you can succesfully perform a sustained defense against all but the most skillful enemy fighters.&lt;br /&gt;
&lt;br /&gt;
Be strategic about who you give Determination to. Azure Hunters is a good bet, but not the only good bet. Varsym Killers with a pumpable RES (and 3 points they can put into it) can go a long way towards making the unit more survivable, and the same goes for Nelphaell. Nelphaell with RES 5? Not so impressive. Nelphaell with RES 8? Now that's more like it. On the other hand, a Nelphaell with an AIM of 8 is going to send shivers of fear up most people's spines. Conversely, giving Determination to Sylann gives you a potential DIS as high as 11, and that's ''without'' a War-Staff! Be creative. You are limited only by the current pool of Cynwall units in release.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Elders' Legacy|The Elders' Legacy]]&lt;br /&gt;
Another good, solid theme. This Way costs 1 AP per nonconstruct fig you include in the army, and at least 50% of your force must be made up of Constructs. In return for paying this cost with every nonconstruct, every Construct becomes 3 AP cheaper. For 2 AP, you can give Resolution/2 to any construct. For 4 AP, you can give Recovery/3 to any Cynwall magician who masters Solaris magic. Finally, for 3 AP, you can give any Akhamial +2.5 MOV and Scout. This last point is worth underlining. +2.5 MOV and Scout for 3 AP. And for including them in the force, they cost 3 AP less. There's no reason ''not'' to do this.&lt;br /&gt;
&lt;br /&gt;
Obviously, with this theme, it is best to focus on a construct army supported by spellcasters. Someone had to state the obvious, right? Consider it stated. Still, don't be afraid to mix in some non-construct fighters (so long as you meet the 50% construct minimum). Scouting Akhamials can cause some serious nightmares for an enemy force, but don't get carried away - Akhamials, though amazing units, are very easily overwhelmed if you send them out unsupported against any but the most vulnerable targets. Unless your intent is a suicide run, the usual rules for scouts apply.&lt;br /&gt;
&lt;br /&gt;
I like to use my upgraded Akhamials to get off free charges to tie up enemy heavies for a round while the rest of my force pounces on their support. The 3.5 changes have been particularly helpful in this regard, giving them an assault fire shot on top of their already fear-immune charge. Sacrificing 14 AP to tie up and possibly wound a Predator of Blood, or a Tyrant, a D-Clone, or the like? I'll take that trade.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Equanimous Monasteries|The Equanimous Monasteries]]&lt;br /&gt;
Point for point, this is, in my opinion, the best of the Cynwall Ways. For the cost of two AP per fig, provided you have at least one Cynwall Warrior-monk per slice of 200 AP (even incomplete) that you field, all friendly fighters gain Sequence/1 (+1 to their Sequence value if they already have the ability) and +1 INI. Now, that in itself is amazingly good, but what really brings this theme into the realm of sheer awesome is the solos. One of them is just OK. For 2 AP, you can give a fighter Loyal/1. The other, Martial Teacher, is downright jaw-droppingly amazing. For 4 AP, you can give an Equanime a solo that gives Counter-attack to every friendly fighter (apart from Constructs) inside his aura of faith. Add some divine spells on top of that, and this theme becomes pure win.&lt;br /&gt;
&lt;br /&gt;
With this theme, it is helpful to go for models with high attack and defense scores. Most Cynwall have that, naturally, but some are higher than others. If you are paying for the Martial Teacher solo (and it is always, ''always'' worth it), it is helpful to prioritize units that can put Concentration into Defense to help you get those Counter-Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Light Dragon|The Light Dragon]]&lt;br /&gt;
For 1 AP per fig, and provided that at least 30% of your strategic value is made up of Dragons (Cynwall Dragons or Wyrms), not only do the dragons acquire scout, but a number of Cynwall units equal to the combined Force of your dragons also gain the ability. There are two solos available, one of which buffs the Dragon aura ability (allowing it to stack up to three times), the other of which gives Consciousness. This theme is not entirely practical for a 400 point game, but can be made to work, provided you don't mind having a frighteningly low model count. This theme can really shine in 600 AP+ games, but Ragnarok is where it really comes into its own.&lt;br /&gt;
&lt;br /&gt;
If you insist on using this Way in Confrontation, make good use of your Scouts. Be creative. Try to give scout to models that would horrify you to face as scouts. A scouting dragon teamed up with a scouting Echahim and Khidarym can make for an amazing strike force, and a scouting Nelphaell is just wrong on many different levels.&lt;br /&gt;
|-&lt;br /&gt;
|[[Way: The Way of the Trihedron|The Way of the Trihedron]]&lt;br /&gt;
The Way of the Trihedron requires that you form at least one group of three Cynwall units to be a trihedron. You can actually include as many trihedrons as you please, though. It costs 1 AP per fig to bind it to this theme. In return, each trihedron is activated on its own card (even if each fig in the trihedron is different), and every trihedron member gains Survival Instinct if they are within 10cm of another member of the trihedron. In Trihedrons that contain a Faithful and at least one fig which (not the Faithful) has a piece of Helianthic equipment, then each survival instinct roll each member of the trihedron makes can be rerolled once.&lt;br /&gt;
&lt;br /&gt;
The solos for this Way are interesting. The first, geared towards Dogs of War, (1 AP) allows you to exchange renown for resource points at the end of every scenario at a 1 to 1 ratio. The second can be given to any character who is part of a trihedron, and gives that character leadership/10 (or +10 cm to their leadership range) at a cost equal to either their COU or their DIS, whichever is higher. The last solo gives Scout for 3 AP to any fig with a RES less than or equal to 10.&lt;br /&gt;
&lt;br /&gt;
The Way of the Trihedron is one that I have been doing much experimenting with as of late, and I find that I like it almost as much as I like the Equanime Monestaries. The theme drastically changes the way you design your army: you need each Trihedron to be able to function on its own as well as within the larger context of your army, and once this is accomplished, it becomes something like playing three (or more, or less) seperate Dogs of War squads simultaneously and in support of each other.&lt;br /&gt;
&lt;br /&gt;
ry to put together into the same trihedron units that have synergies with each other. A trihedron that consists of an Equanime, a Khidarym, and a Kestrel, for example (Kestrels and Khidaryms work well together, Sequence + Feint is always a winner, and while he's at it, the Equanime can toss Lethal Vision onto the Khidarym). Another trihedron that has brought me much success is an all scouting Trihedron that consists of Nelphaell, an Azure Hunter, and an Asadar bodyguard. Maelyn (with helianthic masterpiece and solar power) is best put into a trihedron that can make use of her helianthic buffs, and so on.&lt;br /&gt;
&lt;br /&gt;
With this theme, it is probably best to substitute Echahims for Varsyms and Varsym Killers: the Echahim's mobility is not going to be as useful when it is compelled to remain within 10 cm of its fellows lest it break the trihedron.&lt;br /&gt;
|}&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Galhyan, Cynwäll Heliast]]&lt;br /&gt;
|95&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Adept&lt;br /&gt;
|[[Galhyan's Masquerade]]&lt;br /&gt;
|[[Chain of Automatons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lens Mendkenn, Echahïm]]&lt;br /&gt;
|125&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|[[The Blades of Tamdeelith]]&lt;br /&gt;
[[The Helianthic Stilts]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Echahïms]]&lt;br /&gt;
[[Echahïm Cynwälls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Maelÿn]]&lt;br /&gt;
|44&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Initiate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mehöl, Guardian of the Sphinx]]&lt;br /&gt;
|72&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Veteran Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Menerän]]&lt;br /&gt;
|60&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Regular Champion&lt;br /&gt;
|[[The Dragon Scale]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Cynwäll War-Staff box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nalkyr Maloth, Initiate Dragon]]&lt;br /&gt;
|200&lt;br /&gt;
|Mage&lt;br /&gt;
|Cynwäll Initiate&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
No model&lt;br /&gt;
|-&lt;br /&gt;
|[[Nelphaëll]]&lt;br /&gt;
|103&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Soïm, Equanimous Warrior]]&lt;br /&gt;
|129&lt;br /&gt;
|Faithful&lt;br /&gt;
|Cynwäll Zealot&lt;br /&gt;
|[[Huante's Prayer]]&lt;br /&gt;
[[The Avenger's Crest]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Equanimous Warriors]]&lt;br /&gt;
[[The Trihedron of Kaïber]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syd De Kaïber]]&lt;br /&gt;
|105&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Special Champion&lt;br /&gt;
|[[The Dark Echyrion]]&lt;br /&gt;
[[The Noble Echyrion]]&lt;br /&gt;
|[[The Puppeteer's Torment]]&lt;br /&gt;
|[[The Hero of Kaïber]]&lt;br /&gt;
|''[[:File:Publication rackham thefaultofkaiber.zip|The Fault of Kaïber]]'' novel box&lt;br /&gt;
|-&lt;br /&gt;
|[[Sÿlann, Khidarÿm Champion]]&lt;br /&gt;
|135&lt;br /&gt;
|Warrior&lt;br /&gt;
|Cynwäll Elite Champion&lt;br /&gt;
|[[Shiraen, Synchronic Blade]]&lt;br /&gt;
[[The Celestial Wing]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Khidarÿms]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Akhamiäl]]&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|[[Luminous Stranglehold]]&lt;br /&gt;
[[The Cynwäll Akhamiäls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Asadar|Cynwäll Asadar 1]]&lt;br /&gt;
|39&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Asadar|Cynwäll Asadar 2]]&lt;br /&gt;
|39&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Azure Hunter]]&lt;br /&gt;
|26&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Construct Warrior]]&lt;br /&gt;
|35&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[Luminous Stranglehold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Dragon]]&lt;br /&gt;
|175&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Dragons]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Echahïm]]&lt;br /&gt;
|37&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Echahïms]]&lt;br /&gt;
[[Echahïm Cynwälls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Khidarÿm|Cynwäll Khidarÿm 1]]&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Cynwäll Khidarÿms]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Khidarÿm|Cynwäll Khidarÿm 2]]&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Nova|Cynwäll Nova 1]]&lt;br /&gt;
|62&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Luminous Stranglehold]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Nova|Cynwäll Nova 2]]&lt;br /&gt;
|62&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Pulsar]]&lt;br /&gt;
|55&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Quasar]]&lt;br /&gt;
|75&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 1]]&lt;br /&gt;
|24&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |3 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 2]]&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm Veteran|Cynwäll Selsÿm Veteran 3]]&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Interchangeable weapons&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Selsÿm]]&lt;br /&gt;
|17&lt;br /&gt;
|8 (Selsÿm box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Synchronïme]]&lt;br /&gt;
|32&lt;br /&gt;
|1&lt;br /&gt;
|[[Ellipse]]&lt;br /&gt;
|[[The Synchronïmes]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Varsÿm]]&lt;br /&gt;
|29&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Varsÿms]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cynwäll Wyrm]]&lt;br /&gt;
|750&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Wyrms]]&lt;br /&gt;
[[Winged Hurricane]]&lt;br /&gt;
&lt;br /&gt;
[[Wyrm Breath]]&lt;br /&gt;
&lt;br /&gt;
[[Sweep#Wyrm|Sweep]]&lt;br /&gt;
&lt;br /&gt;
[[Roar#Wyrm|Roar]]&lt;br /&gt;
|[[Titan]]&lt;br /&gt;
[[Resin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Equanimous Warrior|Equanimous Warrior 1]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[The Equanimous Warriors]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Mail Order Service|VPC]] [[:File:Vpc cynwall equanimouswarrior.jpg|Equanimous Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Equanimous Warrior|Equanimous Warrior 2]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Kestrel]]&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Musician]]&lt;br /&gt;
|20&lt;br /&gt;
|1 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selsÿm Standard-Bearer]]&lt;br /&gt;
|20&lt;br /&gt;
|1 (War-Staff box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Truth Warrior]]&lt;br /&gt;
|20&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Varsÿm Killer]]&lt;br /&gt;
|35&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Cynwäll Ways|Cynwäll Ways Card Pack]]&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Orb of Resonance]]&lt;br /&gt;
&lt;br /&gt;
[[Solar Crown]]&lt;br /&gt;
&lt;br /&gt;
[[The Aureate Crown]]&lt;br /&gt;
&lt;br /&gt;
[[The Miragyre]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Elusive Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Intangible Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Invisible Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Lethal Vision]]&lt;br /&gt;
&lt;br /&gt;
[[Painful Truth]]&lt;br /&gt;
&lt;br /&gt;
[[Prophetic Truth]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Blinding Flash]]&lt;br /&gt;
&lt;br /&gt;
[[Desynchronization]]&lt;br /&gt;
&lt;br /&gt;
[[Draconic Pact]]&lt;br /&gt;
&lt;br /&gt;
[[Forge of the Heliasts]]&lt;br /&gt;
&lt;br /&gt;
[[Helianthic Masterpiece]]&lt;br /&gt;
&lt;br /&gt;
[[Solar Power]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Neither profile of the [[Cynwäll Quarterstaffer]] are not part of the Cynwäll army.&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Wolfen_of_Yllia&amp;diff=5637</id>
		<title>Wolfen of Yllia</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Wolfen_of_Yllia&amp;diff=5637"/>
		<updated>2021-09-20T06:53:06Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_wolf.png|thumb|Wolfen of Yllia|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The history of the Wolfen is in their image: instinctive, savage and primitive. The people of the Moon hasn't kept a real trace of its evolution. Yllia's wolves perpetrate their culture through  collection of legends transmitted by word of mouth or represented by shamans on the Strips of Whispers. The great Wolves of the past and of the present are this shown as an example and define the Wolfen's warrior ways better than dates.&lt;br /&gt;
&lt;br /&gt;
One night Yllia came down from her celestial thrones to visit the Realm of Mortals. While the moon was filled with wonder by nature's beauty, her grace landed on a pack of wolves. The purity and the power of these noble animals subjugated the goddess. Of all creatures, no other deserved to become lords of his Realm more then the Wolf.&lt;br /&gt;
&lt;br /&gt;
Except perhaps the craftsman: this being had rejected its instinct in order to build tools. The Moon plunged her gaze deep into a body of water and there she saw the future. The Craftsman would use his corrupt mind to enslave the Wolf. This should not be so.&lt;br /&gt;
&lt;br /&gt;
So Yllia went to see the most powerful of all wolves and blessed him with her love. This the First-Born and his descendants, the Wolfen, would eternally punish the Craftsman's offspring for having foresworn the laws of nature.&lt;br /&gt;
&lt;br /&gt;
Yllia revealed to her children the secrets of her magic by teaching them the language of the Strips of Whispers. The Moons also showed them how to forge weapons as sharp as her own crescent.&lt;br /&gt;
&lt;br /&gt;
But Yllia had to prevent the Craftsman's corruptions from tainting the mind of her warriors. Every time the Wolfen used the goddess' divine gifts, Yllia came to test their purity by demanding a sacrifice, be it large or small.&lt;br /&gt;
&lt;br /&gt;
That is how the Wolfen crossed the centuries, always faithful to their traditions and their powerful instinct.&lt;br /&gt;
&lt;br /&gt;
They prospered all over Aarklash, travelling in packs and raising Circles of Stones wherever Yllia transmitted her wisdom, her strength and her magic.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of the Wolfen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*High attack&lt;br /&gt;
*High strength&lt;br /&gt;
*High movement&lt;br /&gt;
*Above average Initiative&lt;br /&gt;
*Born Killer&lt;br /&gt;
*Fear&lt;br /&gt;
*The best faithful in the game&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Low Defence&lt;br /&gt;
*Low Resilience&lt;br /&gt;
*Low numbers&lt;br /&gt;
*Low Discipline&lt;br /&gt;
*Not much in the magic department&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Wolfen Packs&lt;br /&gt;
![[The Wolfen Packs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Howling Pack|The Howling Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Path of Opal|The Path of Opal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Red Oaks|The Red Oaks]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Throne of Stars|The Throne of Stars]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Twilight Hills|The Twilight Hills]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Wheel of Dreams|The Wheel of Dreams]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Agyar the Unyielding]]&lt;br /&gt;
|118&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Special Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aphorys, Wolfen Repentant]]&lt;br /&gt;
|69&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Irregular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgarh, Pack Leader]]&lt;br /&gt;
|205&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgarh, Pack Leader]]&lt;br /&gt;
|346&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Living-Legend Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bashkar, Pack Leader]]&lt;br /&gt;
|170&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
[[Pack: The Silver Eye|Silver Eye]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Sibyl 1]]&lt;br /&gt;
|70&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Sibyl 2]]&lt;br /&gt;
|87&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Fury]]&lt;br /&gt;
|120&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Selene]]&lt;br /&gt;
|230&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Master Champion&lt;br /&gt;
|3rd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Isakar|Isakar, the Watcher]]&lt;br /&gt;
|90&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Veteran Champion&lt;br /&gt;
[[Pack: The Twilight Hills|Twilight Hills]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaëliss|Kaëliss Voice of the Pariahs]]&lt;br /&gt;
|70&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee / Wolfen Regular Champion&lt;br /&gt;
&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kassar the Fugitive]]&lt;br /&gt;
|86&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen / Devourer Irregular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killyox|Killyox the Exiled]]&lt;br /&gt;
|129&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killyox|Killyox, Pack Leader]]&lt;br /&gt;
|152&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lykaï the Freed]]&lt;br /&gt;
|80&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Special Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Onyx the Prowler]]&lt;br /&gt;
|73&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Onyx the Prowler]]&lt;br /&gt;
|92&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ophyr the Guardian]]&lt;br /&gt;
|155&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Adept Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Saphyr, Wolfen Lonewolf]]&lt;br /&gt;
|98&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Warrior-Mage Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selenite Lonewolf]]&lt;br /&gt;
|55&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Warrior-Mage Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syriak|Syriak the Intrepid]]&lt;br /&gt;
|50&lt;br /&gt;
|Faithful&lt;br /&gt;
|Wolfen Devout Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syriak|Syriak Pack Leader]]&lt;br /&gt;
|90&lt;br /&gt;
|Faithful&lt;br /&gt;
|Wolfen Zealot Champion&lt;br /&gt;
[[Pack: The Red Oaks|Red Oaks]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Isakar|The Watcher]]&lt;br /&gt;
|76&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Varghar]]&lt;br /&gt;
|79&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Grave Guardian 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grave Guardian 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guardian of the Runes&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Hunter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Predator (Cry Havoc)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Predator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Vestal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator with Blade 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator with Blade 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Repentant Great Fang]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Repentant of Morn&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|She-Wolf of Ice&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Predator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Fang Warrior&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Great Fang&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Hunter (Range)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Hunter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Lonewolf 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Lonewolf 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Predator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Prowler&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Repentant 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Repentant 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Sacred Vestal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Sentinel&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Shadow Tracker&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Tracker 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Tracker 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Vestal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Warrior 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen with Crossbow 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen with Crossbow 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Worg (Waning Moon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Worg (Waxing Moon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Wolfen are the only army that have multiple shared profiles with other armies, cf [[Kaëliss]] and [[Kassar the Fugitive|Kassar]].&lt;br /&gt;
*Wolfen are the only army that has a reissued 1st incarnation and a 3rd incarnation of the same character, cf [[Irix]]&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Wolfen_of_Yllia&amp;diff=5636</id>
		<title>Wolfen of Yllia</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Wolfen_of_Yllia&amp;diff=5636"/>
		<updated>2021-09-20T06:41:25Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Faction Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_wolf.png|thumb|Wolfen of Yllia|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
Stuff happened. I bet someone died once.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of the Wolfen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*High attack&lt;br /&gt;
*High strength&lt;br /&gt;
*High movement&lt;br /&gt;
*Above average Initiative&lt;br /&gt;
*Born Killer&lt;br /&gt;
*Fear&lt;br /&gt;
*The best faithful in the game&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Low Defence&lt;br /&gt;
*Low Resilience&lt;br /&gt;
*Low numbers&lt;br /&gt;
*Low Discipline&lt;br /&gt;
*Not much in the magic department&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+The Wolfen Packs&lt;br /&gt;
![[The Wolfen Packs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Howling Pack|The Howling Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Path of Opal|The Path of Opal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Red Oaks|The Red Oaks]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Throne of Stars|The Throne of Stars]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Twilight Hills|The Twilight Hills]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pack: The Wheel of Dreams|The Wheel of Dreams]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Agyar the Unyielding]]&lt;br /&gt;
|118&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Special Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Aphorys, Wolfen Repentant]]&lt;br /&gt;
|69&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Irregular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgarh, Pack Leader]]&lt;br /&gt;
|205&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Asgarh, Pack Leader]]&lt;br /&gt;
|346&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Living-Legend Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bashkar, Pack Leader]]&lt;br /&gt;
|170&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
[[Pack: The Silver Eye|Silver Eye]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Sibyl 1]]&lt;br /&gt;
|70&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Sibyl 2]]&lt;br /&gt;
|87&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Initiate Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Fury]]&lt;br /&gt;
|120&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Adept Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Irix|Irix the Selene]]&lt;br /&gt;
|230&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Master Champion&lt;br /&gt;
|3rd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Isakar|Isakar, the Watcher]]&lt;br /&gt;
|90&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Veteran Champion&lt;br /&gt;
[[Pack: The Twilight Hills|Twilight Hills]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaëliss|Kaëliss Voice of the Pariahs]]&lt;br /&gt;
|70&lt;br /&gt;
|Warrior&lt;br /&gt;
|Daïkinee / Wolfen Regular Champion&lt;br /&gt;
&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kassar the Fugitive]]&lt;br /&gt;
|86&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen / Devourer Irregular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killyox|Killyox the Exiled]]&lt;br /&gt;
|129&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killyox|Killyox, Pack Leader]]&lt;br /&gt;
|152&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lykaï the Freed]]&lt;br /&gt;
|80&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Special Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Onyx the Prowler]]&lt;br /&gt;
|73&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Onyx the Prowler]]&lt;br /&gt;
|92&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ophyr the Guardian]]&lt;br /&gt;
|155&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Adept Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Saphyr, Wolfen Lonewolf]]&lt;br /&gt;
|98&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Warrior-Mage Champion&lt;br /&gt;
[[Pack: The Howling Pack|Howling Pack]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Selenite Lonewolf]]&lt;br /&gt;
|55&lt;br /&gt;
|Mage&lt;br /&gt;
|Wolfen Warrior-Mage Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syriak|Syriak the Intrepid]]&lt;br /&gt;
|50&lt;br /&gt;
|Faithful&lt;br /&gt;
|Wolfen Devout Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Syriak|Syriak Pack Leader]]&lt;br /&gt;
|90&lt;br /&gt;
|Faithful&lt;br /&gt;
|Wolfen Zealot Champion&lt;br /&gt;
[[Pack: The Red Oaks|Red Oaks]]&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Isakar|The Watcher]]&lt;br /&gt;
|76&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Varghar]]&lt;br /&gt;
|79&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wolfen Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Grave Guardian 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Grave Guardian 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Guardian of the Runes&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Hunter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Predator (Cry Havoc)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Predator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Howling Vestal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator of Blood 3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator with Blade 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Predator with Blade 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Repentant Great Fang]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Repentant of Morn&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|She-Wolf of Ice&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Predator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Fang Warrior&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Great Fang&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Hunter (Range)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Hunter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Lonewolf 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Lonewolf 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Predator&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Prowler&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Repentant 1&lt;br /&gt;
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|Wolfen Repentant 2&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Sacred Vestal&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Sentinel&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Shadow Tracker&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Tracker 1&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen Tracker 2&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Vestal&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Warrior 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen Warrior 2&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
|Wolfen with Crossbow 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wolfen with Crossbow 2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Worg (Waning Moon)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|Worg (Waxing Moon)&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Wolfen are the only army that have multiple shared profiles with other armies, cf [[Kaëliss]] and [[Kassar the Fugitive|Kassar]].&lt;br /&gt;
*Wolfen are the only army that has a reissued 1st incarnation and a 3rd incarnation of the same character, cf [[Irix]]&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5635</id>
		<title>Devourers of Vile-Tis</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5635"/>
		<updated>2021-09-20T03:51:59Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_hyena.png|thumb|Devourers of Vile-Tis|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of the mortals. While the moon was filled with wonder by nature's beauty, her gaze fell upon a pack of wolves. The purity and the strength of these noble animals captivated the goddess.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
To the devourers all this is lies. Vile-Tis, a fallen god coming from the stars, has revealed the true story of their origins to them&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of mortals. While the moon was admiring her own reflection in a pond, a powerful Wold became spell-bound to her beauty and wished to make her his mate.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis, carried by a fallen star, crashed in the heart of the territory of Ellis, a pack leader. the Wolfen, sensing his incredible ferocity, naming him the Beast.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;How could a wolf rouse the love of a goddess? Then came a strange god who offered the Wolf a deal. The Wolf accepted it and the god used his powers to the Wolf into a man of divine beauty. The disguised animal introduced himself to Yllia and she gave in to his advances.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis revealed the god's games and the atrocities they made their own children suffer to the stupefied Wolfen. &lt;br /&gt;
&lt;br /&gt;
The rebel god wanted to crush his celestial brethren with his own hands. The gods has united to vanquish Vile-Tis and cast him down onto Aarklash. This is how the insolent warrior god came to share the fate of mortals.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The moon became aware of the lies when she gave birth to a litter of wolf cubs. Her wrath was terrible: she cursed the Wolf and his children. They would never find love, neither with nature nor humanity. Their savagery would be their curse. Thus were born the Wolfen.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
In fact Yllia hated her children...&lt;br /&gt;
&lt;br /&gt;
Dumbfounded and sceptical, the Wolfen asked the Beats only one question: which deceitful and lying god has offered to transform the enamoured Wolf into a man? Vile-Tis' answer came like a clap of thunder&lt;br /&gt;
&lt;br /&gt;
The Beast was preparing to confront his divine brothers when Ellis proposed a deal. They both desired one thing: to see the gods die. Ellis and his pack would be Vile-Tis' warriors if he helped them get their revenge. A new pact was sealed.&lt;br /&gt;
&lt;br /&gt;
Thus were born the Devourers.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of the Devourers:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Great defence on every model, great resilience on most models, good initiative on most models&lt;br /&gt;
*Most models excel in most stats&lt;br /&gt;
*Great racial features: born killer on the wolfen and ambidextrous on the half-elves&lt;br /&gt;
*All Wolfen cause decent fear, and the half-elves have good courage ratings&lt;br /&gt;
*Wolfen are large, and thus almost always cause charging penalties and can sometimes avoid receiving charging penalties&lt;br /&gt;
*Wolfen and half-elves both have great movement&lt;br /&gt;
*The Huntsman is the best shooter in the game, or close to it&lt;br /&gt;
*Outstanding themes &lt;br /&gt;
*Some of the most iconic Confrontation sculpts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Average strength across most models for such a large creature-based army&lt;br /&gt;
*Limited range of troop choices – slightly larger than Cynwall and just smaller than Drunes&lt;br /&gt;
*Elite points for elite models - Devourer forces are often outnumbers, with an average of 6 to 8 miniatures for a 400 point list &lt;br /&gt;
*Army lists often have few models but large number of cards, so they don’t have many passes available&lt;br /&gt;
*Mostly average characters&lt;br /&gt;
*Sub-par magic and faithful&lt;br /&gt;
*Low discipline, few leadership options, and no native Authority in the army&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Revelations of the Beast&lt;br /&gt;
![[The Revelations of the Beast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Armageddon|Armageddon]]&lt;br /&gt;
This Revelation gives some measure of control of activations with +1 to DIS rolls and gives one authority counter – not bad, but nothing crazy. The best ability is the Solo/Lord of the Apocalypse, which gives +X STR to all models within a character’s leadership range, where X is his rank. This can really help make up for the average strength of the Devourers, but ideally you’d have a rank 2 character with leadership – which means either Meyleen or Rhangor, neither of which are too common. Since this is a theme, though, you can re-name Rhangor, which would really be the most worth it with this Revelation.&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Blasphemy|Blasphemy]]&lt;br /&gt;
This Revelation gives you a counter for every incomplete 250 AP you have, so you’ll get two counters for most games. They can use these counters throughout the game to re-roll any friendly or enemy characteristics roll – pretty cool for those critical moments in the game, but pretty limited since you’ll only benefit from them twice per game. The Idol Killer solo is decent -- +1 STR for every aura of faith you’re in, whether it is a friend’s or enemy’s. Unfortunately, you can’t really depend on your opponent having a faithful, and Nemetis, as I said, is not one of the better characters. Still, it’s worth taking if you’re using Nemetis in this list.&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Carnage|Carnage]]&lt;br /&gt;
This Revelation isn’t too bad. Everyone gets +1 COU/FEAR, which can make a tyrant FEAR 8 which is pretty good, and most of your basic troops become COU/FEAR 6, which should make them pass almost always. The Fury solo makes Masters of Carnage much more useful – they can distribute fury points from 15 cm now, instead of base-to-base! That’s a huge improvement and removes a big limitation from our warrior-mages. Finally, Thirst for Blood gives Implacable/1, or +1 if they already have it – a nice solo for guys like the Tyrant and characters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Ecstasy|Ecstacy]]&lt;br /&gt;
This Revelation is the one that most people claim is the best, or at least the most used. The Revelation ability gives everyone Possessed, which I love, or +1 STR if they already have it (like Tyrants and Flesh-eaters). Possessed allows your troops hitting hard and accurate later in the game. The solo “Escape of the Flesh” gives Brutish Charge to a model, which allows 4 combat dice for wolfen when charging – and with their movement, they usually do get charges off. The final solo gives Consciousness, which can be good for some models, but I would normally only take with any left-over points and if everyone already had Escape of the Flesh.&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Eclipse|The Eclipse]]&lt;br /&gt;
This Revelation is a great one if you’re only planning on taking the Revelation ability. It allows you to target one type of enemy fighter every turn, and your whole army gains bane against that model. So if you’re going to be in frays with certain models, target them, and your whole army will be hitting harder. The other solos aren’t that great – one gives leap to RES7 or less fighters, which is alright, and the other gives Eclipsantes Scout, which is actually pretty good if you’re using them. It lets them avoid most missile fire at the least, and if you have slashers, you can form a pretty formidable scouting party.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Impure|The Impure]]&lt;br /&gt;
This is a very fun theme, but still very effective. The Revelation reduces the cost of all non-Wolfen Devourers by 4 AP, but wolfen fighters may only be half (in numbers) of your force. So Warriors of Blood drop to 21 AP, Slashers go to 33, and Half-Elf Masters of Carnage go to 38, etc – everyone becomes a pretty good buy. Conveniently, many of the solos are priced at 4 AP, and can give the abilities concentration/1 (INI/ATT/DEF), which is good for your ambidextrous elves, toxic/1, which is good for slashers who can often eliminate fighters with a toxic assassin strike, and regeneration/4-6, depending on their rank, which is good to keep just about all of your fighters going. Unfortunately, they have to choose one of the solos – but I still think they are some great choices. The only thing limiting this theme right now it the very limited number of Half-Elves.&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Rebellion|The Rebellion]]&lt;br /&gt;
This Revelation gives you +1 ATT and +1 STR if you’re in range of an enemy leader’s leadership, or, if they don’t have one, if you’re in range of your own leader’s leadership. This can be pretty good against many forces (Griffins, Dwarves, Lions, etc – lots of models with leadership in those armies), but useless against some. The solo “Subversive” allows you to give a model with leadership/10 or better the ability to give all enemy models in his leadership -2 COU/DIS, but he stops giving friendly models the benefit of his leadership. This is pretty cool – it negates enemy war-staff bonuses, and can really limit the enemy’s basic troops from charging into frays with your big guys. The next solo gives a model Disengagement/6, which, with the high initiative of Devourers, can often let you line-up 1-on-1 fights by disengaging, which is what you’re looking for. Finally, my favorite part of this Revelation – you can bring any Mercenay, Pariah, or Guild of Blades that isn’t a construct or living-dead into your army for 3 AP. This means things like Seneschals of Hod, Howling Predators, Kelt Mercenaries, etc. can be brought into your army. This is pretty nifty – it allows for a ton of variety.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|65&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Blood Sign]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|68&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra the Black Shaman]]&lt;br /&gt;
|70&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Initiate&lt;br /&gt;
|&lt;br /&gt;
|[[The Mark of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra, the Black Wanderer]]&lt;br /&gt;
|90&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar the Awakened]]&lt;br /&gt;
|93&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar, War Chief]]&lt;br /&gt;
|97&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kassar the Fugitive]]&lt;br /&gt;
|86&lt;br /&gt;
|Warrior&lt;br /&gt;
|[[Wolfen of Yllia|Wolfen]] / Devourer Irregular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|[[The Dagger of Obsidian]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eternal Fugitive]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Managarm, The Traitoress]]&lt;br /&gt;
|103&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Shengûl's Fury]]&lt;br /&gt;
[[Y'Anrylh's Snarl]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eclipsante Weapon Mistresses]]&lt;br /&gt;
[[The Traitoress]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Meyleen, Eclipsante]]&lt;br /&gt;
|78&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack]]&lt;br /&gt;
No model&lt;br /&gt;
|-&lt;br /&gt;
|[[Nekhar the Ecstatic]]&lt;br /&gt;
|210&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Alviram]]&lt;br /&gt;
[[The Arch of Torment]]&lt;br /&gt;
&lt;br /&gt;
[[The Mask of Savagery]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nekhar the Ecstatic box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemetis the Sacrilegious]]&lt;br /&gt;
|75&lt;br /&gt;
|Faithful&lt;br /&gt;
|Devourer Devout&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Faithfuls of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranghor, War Chief]]&lt;br /&gt;
|115&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun Scaith]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
|-&lt;br /&gt;
|[[Scruple, Slasher]]&lt;br /&gt;
|95&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Clemency]]&lt;br /&gt;
[[Pity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shakansa, Master of Carnage]]&lt;br /&gt;
|150&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 3 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shurat, the Warlord]]&lt;br /&gt;
|300&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Living Legend Champion&lt;br /&gt;
[[Revelation: Carnage|Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fury]]&lt;br /&gt;
[[The Brand of Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[The Breastplate of the Destroyer]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shurat, the Warlord box&lt;br /&gt;
|-&lt;br /&gt;
|[[Velrys, Prince of the Impure]]&lt;br /&gt;
|97&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Adept&lt;br /&gt;
|&lt;br /&gt;
|[[Snare of Chains]]&lt;br /&gt;
[[The Fury of the Ynkarô]]&lt;br /&gt;
|[[Underhand Gambit]]&lt;br /&gt;
|[[The Stealer of Souls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren]]&lt;br /&gt;
|81&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Asterion]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren#2nd Inc|Zeïren]]&lt;br /&gt;
|92&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 1]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sabbath of the Shadows]]&lt;br /&gt;
[[The Black Veil]]&lt;br /&gt;
&lt;br /&gt;
[[The Eclipsantes]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 2]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante Weapon Mistress]]&lt;br /&gt;
|50&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|[[Revelation: The Eclipse|Eclipse]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fang of Vile-Tis]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Endurance)]]&lt;br /&gt;
|60&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |3 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Flesh Eaters box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Pain)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Strength)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 1]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer flesheater.jpg|Flesh Eater]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 2]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 1]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Star of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 2]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter of Vile-Tis]]&lt;br /&gt;
|44&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack|Warriors of the Rag'Narok card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 1]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 2]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lethal She-Wolf]]&lt;br /&gt;
|38&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord of Carnage]]&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Lords of Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 1]]&lt;br /&gt;
|40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 2]]&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (War Fury)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[The Art of Fury]]&lt;br /&gt;
|[[The Path of Perfection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Sequence)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Half-Elf)]]&lt;br /&gt;
|42&lt;br /&gt;
|No model&lt;br /&gt;
|[[Revelation: The Impure|Impure]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Slasher]]&lt;br /&gt;
|37&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Korgan]]&lt;br /&gt;
|30&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Scourge of the Black Woods]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Tyrant of Vile-Tis]]&lt;br /&gt;
|76&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Tyrant of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 1]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior.jpg|Voracious Warrior 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 2]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior2.jpg|Voracious Warrior 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior of Blood]]&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Five-Bladed Talisman]]&lt;br /&gt;
&lt;br /&gt;
[[Ring of Absence]]&lt;br /&gt;
&lt;br /&gt;
[[Voracious Blade]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Mystical Denial]]&lt;br /&gt;
&lt;br /&gt;
[[The Shadow of the Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Veracity of the Beast]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Bloody Guard]]&lt;br /&gt;
&lt;br /&gt;
[[Carmine Mob]]&lt;br /&gt;
&lt;br /&gt;
[[Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[Certain Death]]&lt;br /&gt;
&lt;br /&gt;
[[Curse of the Wild Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Exaltation of Suffering]]&lt;br /&gt;
&lt;br /&gt;
[[Pact of the Enchanted]]&lt;br /&gt;
&lt;br /&gt;
[[Rage of the Hyena]]&lt;br /&gt;
&lt;br /&gt;
[[Sacred Feast]]&lt;br /&gt;
&lt;br /&gt;
[[Sanguineous Augury]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[Deafening Clamor]]&lt;br /&gt;
&lt;br /&gt;
[[Incarnation of Pain]]&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[The Chains of Bitterness]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5634</id>
		<title>Devourers of Vile-Tis</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5634"/>
		<updated>2021-09-20T03:48:40Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Faction Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_hyena.png|thumb|Devourers of Vile-Tis|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of the mortals. While the moon was filled with wonder by nature's beauty, her gaze fell upon a pack of wolves. The purity and the strength of these noble animals captivated the goddess.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
To the devourers all this is lies. Vile-Tis, a fallen god coming from the stars, has revealed the true story of their origins to them&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of mortals. While the moon was admiring her own reflection in a pond, a powerful Wold became spell-bound to her beauty and wished to make her his mate.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis, carried by a fallen star, crashed in the heart of the territory of Ellis, a pack leader. the Wolfen, sensing his incredible ferocity, naming him the Beast.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;How could a wolf rouse the love of a goddess? Then came a strange god who offered the Wolf a deal. The Wolf accepted it and the god used his powers to the Wolf into a man of divine beauty. The disguised animal introduced himself to Yllia and she gave in to his advances.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis revealed the god's games and the atrocities they made their own children suffer to the stupefied Wolfen. &lt;br /&gt;
&lt;br /&gt;
The rebel god wanted to crush his celestial brethren with his own hands. The gods has united to vanquish Vile-Tis and cast him down onto Aarklash. This is how the insolent warrior god came to share the fate of mortals.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The moon became aware of the lies when she gave birth to a litter of wolf cubs. Her wrath was terrible: she cursed the Wolf and his children. They would never find love, neither with nature nor humanity. Their savagery would be their curse. Thus were born the Wolfen.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
In fact Yllia hated her children...&lt;br /&gt;
&lt;br /&gt;
Dumbfounded and sceptical, the Wolfen asked the Beats only one question: which deceitful and lying god has offered to transform the enamoured Wolf into a man? Vile-Tis' answer came like a clap of thunder&lt;br /&gt;
&lt;br /&gt;
The Beast was preparing to confront his divine brothers when Ellis proposed a deal. They both desired one thing: to see the gods die. Ellis and his pack would be Vile-Tis' warriors if he helped them get their revenge. A new pact was sealed.&lt;br /&gt;
&lt;br /&gt;
Thus were born the Devourers.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of the Devourers:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Great defence on every model, great resilience on most models, good initiative on most models&lt;br /&gt;
*Most models excel in most stats&lt;br /&gt;
*Great racial features: born killer on the wolfen and ambidextrous on the half-elves&lt;br /&gt;
*All Wolfen cause decent fear, and the half-elves have good courage ratings&lt;br /&gt;
*Wolfen are large, and thus almost always cause charging penalties and can sometimes avoid receiving charging penalties&lt;br /&gt;
*Wolfen and half-elves both have great movement&lt;br /&gt;
*The Huntsman is the best shooter in the game, or close to it&lt;br /&gt;
*Outstanding themes &lt;br /&gt;
*Some of the most iconic Confrontation sculpts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Average strength across most models for such a large creature-based army&lt;br /&gt;
*Limited range of troop choices – slightly larger than Cynwall and just smaller than Drunes&lt;br /&gt;
*Elite points for elite models - Devourer forces are often outnumbers, with an average of 6 to 8 miniatures for a 400 point list &lt;br /&gt;
*Army lists often have few models but large number of cards, so they don’t have many passes available&lt;br /&gt;
*Mostly average characters&lt;br /&gt;
*Sub-par magic and faithful&lt;br /&gt;
*Low discipline, few leadership options, and no native Authority in the army&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Revelations of the Beast&lt;br /&gt;
![[The Revelations of the Beast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Armageddon|Armageddon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Blasphemy|Blasphemy]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Carnage|Carnage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Ecstasy|Ecstacy]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Eclipse|The Eclipse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Impure|The Impure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Rebellion|The Rebellion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|65&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Blood Sign]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|68&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra the Black Shaman]]&lt;br /&gt;
|70&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Initiate&lt;br /&gt;
|&lt;br /&gt;
|[[The Mark of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra, the Black Wanderer]]&lt;br /&gt;
|90&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar the Awakened]]&lt;br /&gt;
|93&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar, War Chief]]&lt;br /&gt;
|97&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kassar the Fugitive]]&lt;br /&gt;
|86&lt;br /&gt;
|Warrior&lt;br /&gt;
|[[Wolfen of Yllia|Wolfen]] / Devourer Irregular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|[[The Dagger of Obsidian]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eternal Fugitive]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Managarm, The Traitoress]]&lt;br /&gt;
|103&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Shengûl's Fury]]&lt;br /&gt;
[[Y'Anrylh's Snarl]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eclipsante Weapon Mistresses]]&lt;br /&gt;
[[The Traitoress]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Meyleen, Eclipsante]]&lt;br /&gt;
|78&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack]]&lt;br /&gt;
No model&lt;br /&gt;
|-&lt;br /&gt;
|[[Nekhar the Ecstatic]]&lt;br /&gt;
|210&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Alviram]]&lt;br /&gt;
[[The Arch of Torment]]&lt;br /&gt;
&lt;br /&gt;
[[The Mask of Savagery]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nekhar the Ecstatic box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemetis the Sacrilegious]]&lt;br /&gt;
|75&lt;br /&gt;
|Faithful&lt;br /&gt;
|Devourer Devout&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Faithfuls of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranghor, War Chief]]&lt;br /&gt;
|115&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun Scaith]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
|-&lt;br /&gt;
|[[Scruple, Slasher]]&lt;br /&gt;
|95&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Clemency]]&lt;br /&gt;
[[Pity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shakansa, Master of Carnage]]&lt;br /&gt;
|150&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 3 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shurat, the Warlord]]&lt;br /&gt;
|300&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Living Legend Champion&lt;br /&gt;
[[Revelation: Carnage|Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fury]]&lt;br /&gt;
[[The Brand of Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[The Breastplate of the Destroyer]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shurat, the Warlord box&lt;br /&gt;
|-&lt;br /&gt;
|[[Velrys, Prince of the Impure]]&lt;br /&gt;
|97&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Adept&lt;br /&gt;
|&lt;br /&gt;
|[[Snare of Chains]]&lt;br /&gt;
[[The Fury of the Ynkarô]]&lt;br /&gt;
|[[Underhand Gambit]]&lt;br /&gt;
|[[The Stealer of Souls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren]]&lt;br /&gt;
|81&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Asterion]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren#2nd Inc|Zeïren]]&lt;br /&gt;
|92&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 1]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sabbath of the Shadows]]&lt;br /&gt;
[[The Black Veil]]&lt;br /&gt;
&lt;br /&gt;
[[The Eclipsantes]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 2]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante Weapon Mistress]]&lt;br /&gt;
|50&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|[[Revelation: The Eclipse|Eclipse]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fang of Vile-Tis]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Endurance)]]&lt;br /&gt;
|60&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |3 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Flesh Eaters box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Pain)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Strength)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 1]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer flesheater.jpg|Flesh Eater]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 2]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 1]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Star of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 2]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter of Vile-Tis]]&lt;br /&gt;
|44&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack|Warriors of the Rag'Narok card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 1]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 2]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lethal She-Wolf]]&lt;br /&gt;
|38&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord of Carnage]]&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Lords of Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 1]]&lt;br /&gt;
|40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 2]]&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (War Fury)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[The Art of Fury]]&lt;br /&gt;
|[[The Path of Perfection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Sequence)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Half-Elf)]]&lt;br /&gt;
|42&lt;br /&gt;
|No model&lt;br /&gt;
|[[Revelation: The Impure|Impure]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Slasher]]&lt;br /&gt;
|37&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Korgan]]&lt;br /&gt;
|30&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Scourge of the Black Woods]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Tyrant of Vile-Tis]]&lt;br /&gt;
|76&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Tyrant of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 1]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior.jpg|Voracious Warrior 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 2]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior2.jpg|Voracious Warrior 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior of Blood]]&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Five-Bladed Talisman]]&lt;br /&gt;
&lt;br /&gt;
[[Ring of Absence]]&lt;br /&gt;
&lt;br /&gt;
[[Voracious Blade]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Mystical Denial]]&lt;br /&gt;
&lt;br /&gt;
[[The Shadow of the Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Veracity of the Beast]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Bloody Guard]]&lt;br /&gt;
&lt;br /&gt;
[[Carmine Mob]]&lt;br /&gt;
&lt;br /&gt;
[[Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[Certain Death]]&lt;br /&gt;
&lt;br /&gt;
[[Curse of the Wild Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Exaltation of Suffering]]&lt;br /&gt;
&lt;br /&gt;
[[Pact of the Enchanted]]&lt;br /&gt;
&lt;br /&gt;
[[Rage of the Hyena]]&lt;br /&gt;
&lt;br /&gt;
[[Sacred Feast]]&lt;br /&gt;
&lt;br /&gt;
[[Sanguineous Augury]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[Deafening Clamor]]&lt;br /&gt;
&lt;br /&gt;
[[Incarnation of Pain]]&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[The Chains of Bitterness]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
	<entry>
		<id>https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5633</id>
		<title>Devourers of Vile-Tis</title>
		<link rel="alternate" type="text/html" href="https://confrontation.wiki/index.php?title=Devourers_of_Vile-Tis&amp;diff=5633"/>
		<updated>2021-09-20T01:09:23Z</updated>

		<summary type="html">&lt;p&gt;Mikes: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armies]]&lt;br /&gt;
[[File:emblem_hyena.png|thumb|Devourers of Vile-Tis|right]]&lt;br /&gt;
Introduction&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of the mortals. While the moon was filled with wonder by nature's beauty, her gaze fell upon a pack of wolves. The purity and the strength of these noble animals captivated the goddess.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
To the devourers all this is lies. Vile-Tis, a fallen god coming from the stars, has revealed the true story of their origins to them&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;One night Yllia came down from her celestial throne to visit the Realm of mortals. While the moon was admiring her own reflection in a pond, a powerful Wold became spell-bound to her beauty and wished to make her his mate.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis, carried by a fallen star, crashed in the heart of the territory of Ellis, a pack leader. the Wolfen, sensing his incredible ferocity, naming him the Beast.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;How could a wolf rouse the love of a goddess? Then came a strange god who offered the Wolf a deal. The Wolf accepted it and the god used his powers to the Wolf into a man of divine beauty. The disguised animal introduced himself to Yllia and she gave in to his advances.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Vile-Tis revealed the god's games and the atrocities they made their own children suffer to the stupefied Wolfen. &lt;br /&gt;
&lt;br /&gt;
The rebel god wanted to crush his celestial brethren with his own hands. The gods has united to vanquish Vile-Tis and cast him down onto Aarklash. This is how the insolent warrior god came to share the fate of mortals.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;The moon became aware of the lies when she gave birth to a litter of wolf cubs. Her wrath was terrible: she cursed the Wolf and his children. They would never find love, neither with nature nor humanity. Their savagery would be their curse. Thus were born the Wolfen.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
In fact Yllia hated her children...&lt;br /&gt;
&lt;br /&gt;
Dumbfounded and sceptical, the Wolfen asked the Beats only one question: which deceitful and lying god has offered to transform the enamoured Wolf into a man? Vile-Tis' answer came like a clap of thunder&lt;br /&gt;
&lt;br /&gt;
The Beast was preparing to confront his divine brothers when Ellis proposed a deal. They both desired one thing: to see the gods die. Ellis and his pack would be Vile-Tis' warriors if he helped them get their revenge. A new pact was sealed.&lt;br /&gt;
&lt;br /&gt;
Thus were born the Devourers.&lt;br /&gt;
&lt;br /&gt;
== Faction Overview ==&lt;br /&gt;
Overview of the Devourers:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Advantages&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Weaknesses&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Blah&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+The Revelations of the Beast&lt;br /&gt;
![[The Revelations of the Beast]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Armageddon|Armageddon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Blasphemy|Blasphemy]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Carnage|Carnage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: Ecstasy|Ecstacy]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Eclipse|The Eclipse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Impure|The Impure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelation: The Rebellion|The Rebellion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
This army has some units. General overview of units. Yada yada.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
Something something.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Type&lt;br /&gt;
![[Rank]]&lt;br /&gt;
!Incarnation&lt;br /&gt;
!Reserved Artifacts&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|65&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Blood Sign]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashkasa, Warrior of Blood]]&lt;br /&gt;
|68&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra the Black Shaman]]&lt;br /&gt;
|70&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Initiate&lt;br /&gt;
|&lt;br /&gt;
|[[The Mark of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bysra|Bysra, the Black Wanderer]]&lt;br /&gt;
|90&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar the Awakened]]&lt;br /&gt;
|93&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalyar|Kalyar, War Chief]]&lt;br /&gt;
|97&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[2nd Incarnation Card Pack|2nd Incarnation Card Pack Vol 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kassar the Fugitive]]&lt;br /&gt;
|86&lt;br /&gt;
|Warrior&lt;br /&gt;
|[[Wolfen of Yllia|Wolfen]] / Devourer Irregular Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|[[The Dagger of Obsidian]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eternal Fugitive]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Managarm, The Traitoress]]&lt;br /&gt;
|103&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Shengûl's Fury]]&lt;br /&gt;
[[Y'Anrylh's Snarl]]&lt;br /&gt;
|&lt;br /&gt;
|[[The Eclipsante Weapon Mistresses]]&lt;br /&gt;
[[The Traitoress]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Meyleen, Eclipsante]]&lt;br /&gt;
|78&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Special Champion&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack]]&lt;br /&gt;
No model&lt;br /&gt;
|-&lt;br /&gt;
|[[Nekhar the Ecstatic]]&lt;br /&gt;
|210&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Alviram]]&lt;br /&gt;
[[The Arch of Torment]]&lt;br /&gt;
&lt;br /&gt;
[[The Mask of Savagery]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Nekhar the Ecstatic box&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemetis the Sacrilegious]]&lt;br /&gt;
|75&lt;br /&gt;
|Faithful&lt;br /&gt;
|Devourer Devout&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Faithfuls of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranghor, War Chief]]&lt;br /&gt;
|115&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun Scaith]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
|-&lt;br /&gt;
|[[Scruple, Slasher]]&lt;br /&gt;
|95&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Elite Champion&lt;br /&gt;
|&lt;br /&gt;
|[[Clemency]]&lt;br /&gt;
[[Pity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shakansa, Master of Carnage]]&lt;br /&gt;
|150&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Warrior-Mage [[Shadows|Shadow]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Travel Journals Card Pack|Travel Journals 3 Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shurat, the Warlord]]&lt;br /&gt;
|300&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Living Legend Champion&lt;br /&gt;
[[Revelation: Carnage|Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fury]]&lt;br /&gt;
[[The Brand of Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[The Breastplate of the Destroyer]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shurat, the Warlord box&lt;br /&gt;
|-&lt;br /&gt;
|[[Velrys, Prince of the Impure]]&lt;br /&gt;
|97&lt;br /&gt;
|Mage&lt;br /&gt;
|Devourer Adept&lt;br /&gt;
|&lt;br /&gt;
|[[Snare of Chains]]&lt;br /&gt;
[[The Fury of the Ynkarô]]&lt;br /&gt;
|[[Underhand Gambit]]&lt;br /&gt;
|[[The Stealer of Souls]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren]]&lt;br /&gt;
|81&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Regular Champion&lt;br /&gt;
|&lt;br /&gt;
|[[The Asterion]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zeïren#2nd Inc|Zeïren]]&lt;br /&gt;
|92&lt;br /&gt;
|Warrior&lt;br /&gt;
|Devourer Veteran Champion&lt;br /&gt;
|2nd&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|}&lt;br /&gt;
=== Troops ===&lt;br /&gt;
Words about the troops.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Unit&lt;br /&gt;
!Base Points&lt;br /&gt;
!Models per Blister or Box&lt;br /&gt;
!Reserved Spells / Miracles&lt;br /&gt;
!Capacities / Explanatory&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 1]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sabbath of the Shadows]]&lt;br /&gt;
[[The Black Veil]]&lt;br /&gt;
&lt;br /&gt;
[[The Eclipsantes]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante|Eclipsante 2]]&lt;br /&gt;
|41&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipsante Weapon Mistress]]&lt;br /&gt;
|50&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|[[Revelation: The Eclipse|Eclipse]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Fang of Vile-Tis]]&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Endurance)]]&lt;br /&gt;
|60&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |3 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Flesh Eaters box&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Pain)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater (Strength)]]&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 1]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer flesheater.jpg|Flesh Eater]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flesh Eater|Flesh Eater 2]]&lt;br /&gt;
|57&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 1]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Star of the Beast]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Head Hunter|Head Hunter 2]]&lt;br /&gt;
|35&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter of Vile-Tis]]&lt;br /&gt;
|44&lt;br /&gt;
|No Model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Warriors of the Rag'Narok Card Pack|Warriors of the Rag'Narok card pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 1]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Huntsman of Vile-Tis|Huntsman of Vile-Tis 2]]&lt;br /&gt;
|50&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Lethal She-Wolf]]&lt;br /&gt;
|38&lt;br /&gt;
|No model&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cry Havoc|Cry Havoc #4]] card&lt;br /&gt;
[[The Horde of Dun-Scaith|Horde of Dun-Scaith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lord of Carnage]]&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Lords of Carnage]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 1]]&lt;br /&gt;
|40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5 (box)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Marauders of Vile-Tis box&lt;br /&gt;
|-&lt;br /&gt;
|[[Marauder of Vile-Tis|Marauder of Vile-Tis 2]]&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (War Fury)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[The Art of Fury]]&lt;br /&gt;
|[[The Path of Perfection]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Sequence)]]&lt;br /&gt;
|60&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Master of Carnage|Master of Carnage (Half-Elf)]]&lt;br /&gt;
|42&lt;br /&gt;
|No model&lt;br /&gt;
|[[Revelation: The Impure|Impure]]&lt;br /&gt;
|[[The Revelations of the Beast|Revelations of the Beast Card Pack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Slasher]]&lt;br /&gt;
|37&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Korgan]]&lt;br /&gt;
|30&lt;br /&gt;
|1 (box)&lt;br /&gt;
|&lt;br /&gt;
|[[The Scourge of the Black Woods]]&lt;br /&gt;
|Managarm, The Traitoress box&lt;br /&gt;
|-&lt;br /&gt;
|[[Tyrant of Vile-Tis]]&lt;br /&gt;
|76&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|[[The Tyrant of Vile-Tis]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 1]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior.jpg|Voracious Warrior 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Voracious Warrior|Voracious Warrior 2]]&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Mail Order Service|VPC]] [[:File:Vpc devourer voraciouswarrior2.jpg|Voracious Warrior 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior of Blood]]&lt;br /&gt;
|25&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
Artifacts that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Five-Bladed Talisman]]&lt;br /&gt;
&lt;br /&gt;
[[Ring of Absence]]&lt;br /&gt;
&lt;br /&gt;
[[Voracious Blade]]&lt;br /&gt;
&lt;br /&gt;
==[[Miracles]]==&lt;br /&gt;
Miracles that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Mystical Denial]]&lt;br /&gt;
&lt;br /&gt;
[[The Shadow of the Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Veracity of the Beast]]&lt;br /&gt;
&lt;br /&gt;
==[[Spells]]==&lt;br /&gt;
Spells that came with blisters that are not reserved&lt;br /&gt;
&lt;br /&gt;
[[Bloody Guard]]&lt;br /&gt;
&lt;br /&gt;
[[Carmine Mob]]&lt;br /&gt;
&lt;br /&gt;
[[Carnage]]&lt;br /&gt;
&lt;br /&gt;
[[Certain Death]]&lt;br /&gt;
&lt;br /&gt;
[[Curse of the Wild Beast]]&lt;br /&gt;
&lt;br /&gt;
[[Exaltation of Suffering]]&lt;br /&gt;
&lt;br /&gt;
[[Pact of the Enchanted]]&lt;br /&gt;
&lt;br /&gt;
[[Rage of the Hyena]]&lt;br /&gt;
&lt;br /&gt;
[[Sacred Feast]]&lt;br /&gt;
&lt;br /&gt;
[[Sanguineous Augury]]&lt;br /&gt;
&lt;br /&gt;
==[[Experience Cards]]==&lt;br /&gt;
Experience cards that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[Deafening Clamor]]&lt;br /&gt;
&lt;br /&gt;
[[Incarnation of Pain]]&lt;br /&gt;
&lt;br /&gt;
==[[Scenario Cards]]==&lt;br /&gt;
Campaigns and adventures that came with blisters for Confrontation 2nd edition&lt;br /&gt;
&lt;br /&gt;
[[The Chains of Bitterness]]&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
* Interesting note about X&lt;/div&gt;</summary>
		<author><name>Mikes</name></author>
	</entry>
</feed>